The only blind magazines I know of are all the young ones, slugs and snails,
blast off, absolutely boys, etc. I don't really think it should go in the
general magazines - perhaps a proper gaming magazine in braille might do the
trick for those people.

Regards,

Damien

X-Sight Interactive

http://x-sight.brandoncole.net



-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Kellie and Lady J
Sent: 26 June 2006 05:25
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible games was: thoughts on Monty

the only other thought I can think of to advertise in other areas besides
the net, Is in magazines for the blind.  I know not all who read have a
computer, but many do, and just aren't aware of what is out there.
Kellie and my loveable Lady J.
Just what part of "NO" didn't you understand...?
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 26, 2006 12:09 AM
Subject: Re: [Audyssey] Accessible games was: thoughts on Monty


> Hi, Charles.
> I'd say it is both. Without the skill to do high quality games no amount
> of money or time will solve it. Without the time and money it becomes to
> hard to put what skill is required to use.
> As far as making a living off of it it would certainly be hard. One of
> our major problems is marketing. Right now Audyssey list and mag is the
> number one way to get the news out there. Audiogames.net etc help as well.
> Problem is how do we as developers get our products out there so the
> blind comunity as a whole can view it, try it, and see it. There are
> blind people without computers, or have them and no online access.
> As for designing them quickly it really depends on quality and number of
> people. One or two people can make 1 or 2 games a year, but if you sell
> it they then have to split the cash, and we are back to can't make a
> living off of it if you don't have enough sales.
>
>
> Charles Rivard wrote:
>> Is it a lack of skill or knowHow?, or maybe a lack of funding to get what

>> is
>> needed to create such games, not to mention the time and effort involved 
>> in
>> producing such games.  Can companies the size of those that produce games
>> for the blind produce such games quickly enough to satisfy gamers?  And 
>> how
>> about the customer support after the games are marketed?  Even the 
>> current
>> demo of Monty has produced how much for you to follow up on just in Email

>> on
>> this list??
>>
>
>
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> 



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