We do not, as a matter of fact, NEED to update the game. As has been said before, people have already paid money for a certain type of game, and that is what they'll be expecting. They've been surprisingly patient considering what happened when Alchemy was working on the game. It'd be a poor repayment indeed if we went and totally revamped the game from what they were expecting. My vote is to leave Monty the way it is or keep it as close to that as possible, then we can make a fancy 3-D game afterward.


It ain't pretty when the pretty leaves you with no place to go.





From: "Michael Maslo" <[EMAIL PROTECTED]>
Reply-To: Gamers Discussion list <gamers@audyssey.org>
To: <[EMAIL PROTECTED]>, "'Gamers Discussion list'" <gamers@audyssey.org>
Subject: Re: [Audyssey] Thoughts about Montezuma's Revenge.
Date: Fri, 29 Sep 2006 17:38:06 -0500

Too old of a game. We need to update it

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Reinhard Stebner
Sent: Friday, September 29, 2006 11:57 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Thoughts about Montezuma's Revenge.

My vote is to leave it as a 2 d game.  I would like to see this game to be
as to the  original release as possible.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Søren Jensen
Sent: Friday, September 29, 2006 11:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts about Montezuma's Revenge.

Hi Thomas.

I think it will be a much better game, if you make it as a 3D game. I know
the original game is a side scroller, but the original game is very old, so
it could be cool with a updated 3D version. There are already made alot of
side scroler games. If you make it as a 3D, you can make better levels with
more advanced features. I think it's a good idea.

Best regards Søren.

Mail & MSN:
[EMAIL PROTECTED]

Webside:
http://www.frip.dk/slj/
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Friday, September 29, 2006 5:31 PM
Subject: [Audyssey] Thoughts about Montezuma's Revenge.


> Hello list,
> Today I have been doing some major revising of the Monty game engine,
> and I've really had some ideas how I could make the game better, but by
> introducing the changes it may completely alter the original intent of
> the game. Since these changes are so dramatic in nature I would like a
> friendly discussion on the matter and sound out everyones thoughts about
> what I am thinking of doing.
> First, I have had several emails since I have taken the game over to add
> a save and restore feature. Since the game was initially intended as an
> arcade game I couldn't do that and keep the game scoring fair. However,
> I can do what was done in GMA Tank Commander and have two different
> modes. If you play standard game it will allow saving and restoring
> games without keeping score. If you selected play arcade mode it would
> play the game as an arcade game, keep score, and disable saving and
> restoring games. What do you all think?
> Second, I've had several requests for a first person style game rather
> than a traditional side-scroller. Honestly, I tend to agree a 3D first
> person style game would be so much more fun and interesting. You would
> have six directions of movement, left, right, forward, back, plus up and
> down. It would allow for more complex temples and mazes. However, this
> is a major deviation from the original game in the end the game would
> probably evolve into something else and not really be Monty any more
> unless this was Like Montezuma's Revenge II or something like that. In
> other words a sequel rather than a direct one to one version. Any
> thoughts?
> I am aware of people like Michael's opinion that the game should follow
> the original as close as possible. I could do that, and even technically
> put in the original character if I wanted. Lot's of ideas, and I am
> looking to ad some new options.
>
>
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