Hi Lisa, Yes, and I think most people will be happy with the end results. I just spent some considerable time going through my music and sound effects library and have been finding some better music and sounds for Mysteries of the Ancients than those that came with the 2006-2008 versions of Montezuma's Revenge, and I'm actually excited to see this project get off the ground, because if the music and ambiance are anything to go by this will be much much better than my first attempt at this game. Plus since I am loosely basing it on Montezuma's Revenge but am not making an exact copy I have absolute freedom to basically use my imagination when and where possible.
One of the things I am looking at is revamping the combat system a bit. In the Parker Brothers version if you picked up a sword and were close to a skull Panama Joe used it, killed the skull, and you lost the sword. I always felt if you were limited to swords you should have the choice when and where to use it. Either that or the sword should have some sort of damage counter so it can be used x number of times before it has to be replaced with a different one. For example, in the SNES game, Indiana Jones Greatest Adventures, his whip was only good for so many attacks. You might get it at the beginning of a level and when you reached the next level the whip was missing from Indies' inventory and you had to find a new one. I think this is a fair way of balancing combat with having to find and use new weapons because it only has so many uses just like running out of bullets, but at the same time if you put those sword or whip in challenging spots the player will have to duck, jump, and avoid enemies until they reach it. Cheers! On 5/3/13, Lisa Hayes <lhay...@internode.on.net> wrote: > well you're doing the job now and we're glad of it. > Lisa Hayes > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.