Those are actually landmines. I agree. I just finally beat act 3 earlier 
today. And that's not all. There are also bombs, so you really gotta hurry 
on that one!
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "ShadowDragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 11, 2007 5:05 PM
Subject: [Audyssey] Danger City Keys


> Hello,
> For those of you who don't know, I've done some experimentation and I've 
> figured out pretty much all of the keys, at least I think I have. Here 
> they are. Sorry if someone's already done this.
> Left and right arrow keys: Move left and right. If standing still, simply 
> spins your guy the other direction.
> Up arrow: Jump. Rapidly pressing either left or right when in the air 
> makes you jump faster and farther, though I think you can jump and hold 
> the arrow down. Also note, you have to be facing the way you want to jump 
> before you can jump in that direction. For example, your guy doesn't spin 
> in the air so if you wanted to jump right and you were facing left, you'd 
> have to tap right to turn around, then jump right.
> Space Bar: Punch. Also counts as action button for beating acts, ETC.
> Tab: Brings up your inventory. Allows you to equip weapons, repair weapons 
> and so on using items, Obviously.
> I: Announces your current points for that level and then your current 
> score.
> H: Announces health.
> L: Announces lives.
> R: Brings up a dialogue of unknown purposes. Might have to investigate 
> further to find out what this is.
> Control: Screen clear. I assume you get a limited number of these, but it 
> instantly kills all enemies on the screen.
>
> I might have missed a couple, but those are the ones I can remember. I 
> haven't found a weapon status key of any kind either, so you pretty much 
> have to guess when to use your weapon repair kits. Also, Act III has to be 
> freakin impossible, the pits or whatever they are aren't spaced far enough 
> apart to keep track of, and the sound they make is entirely too lou. Any 
> comments on this? Hope my key listing helps, for those of you who haven't 
> figured it out.
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