Alright, I'll take a look at that once I get this thing somewhat off the ground. Would you happen to know of a way that I can use to reset the size of a pre-declared array? I'd like to be able to have the array fit itself to the size of my maps for each level, rather than just being some super-large number I hope I'll never exceed.

----- Original Message -----
From: "Davy Kager" <m...@davykager.nl
To: "'Gamers Discussion list'" <gamers@audyssey.org
Date sent: Sun, 28 Jul 2013 17:03:20 +0200
Subject: Re: [Audyssey] looking for game programing help/advice

OpenAL will do what you want, but it might be a bit too complex for simply playing a sound. I'd have a look at the java.sound.sampled package, see if that does what you want:
http://docs.oracle.com/javase/7/docs/api/javax/sound/sampled/pack
age-summary.html

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Sunday, July 28, 2013 16:53
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for game programing help/advice

Yes, I'm planning to have this be a mostly text-based game (at least for the forseeable future). I would really like to be able to play sounds for certain events though; do you know if that's possible from a console?

----- Original Message -----
From: "Davy Kager" <m...@davykager.nl
To: "'Gamers Discussion list'" <gamers@audyssey.org Date sent: Sun, 28 Jul 2013 16:48:20 +0200
Subject: Re: [Audyssey] looking for game programing help/advice

Are you saying you want textual input and output as well? If you're only trying to capture the arrow keys and a few other keys then something like JInput is a more robust solution. But if you want interactive, textual input the console can certainly be very useful.

QuentinC also adapted his screenreader API for Java. You might find that handy as an alternative to the console.

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Sunday, July 28, 2013 16:42
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for game programing help/advice

As far as input goes, I'm currently using the windows command line and the Scanner class to get data. I'd like to stick with that format as much as possible; I've gotten to a point where I can somewhat make the game do what I want in an accessable manner, and as far as I can tell, not many other options work at all well with screen readers.

----- Original Message -----
From: "Davy Kager" <m...@davykager.nl
To: "'Gamers Discussion list'" <gamers@audyssey.org Date sent:
Sun, 28 Jul 2013 16:40:25 +0200
Subject: Re: [Audyssey] looking for game programing help/advice

Hi,

For sound, there is OpenAL which I found to work quite nicely.
Similarly, for input you have JInput. There are also full engines written on top of these frameworks, such as LWJGL. I think some Googling will get you to the right webpages.

For distributing your games, I suggest you have a look at launch4j. Keep in mind that even if you create a Windows executable, the end-user will still need a JVM, either preinstalled on their system or provided by your package.

Whatever you do, you'll probably want to draw a basic graphical user interface for your game's application, if only to catch user input. SWT is probably the way to go.

HTH,
Davy

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Sunday, July 28, 2013 16:28
To: gamers
Subject: [Audyssey] looking for game programing help/advice

Hi all,
I've recently started trying to begin to program some simple games in java. I'm working from a command line cyntax, and I was wondering if anybody on here would be able to give me some guidance on a few subjects. I'm looking for help with the
following:
*how to manage creating and acting within maps *different ways of saving/loading games *basic ai concepts (getting enemy characters to move within the game world) *possibility of playing sounds?
*how to gracefully exit out the game
*possibility of compiling the game so people don't have to have the jdk installed to play

If anybody is willing to help me with some of these, please contact me off-list, and I'll give you more details on what I have so far and what I'm thinking about trying.

Thanks,
John.

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