I guess it all depends. One of my biggest issues is not being able to reread choices, especially in long lists and/or tables. Is there a way to review the choices the game gives ? I assume no arrow keys since you said it would be text.
If it is possible to review these wrestler choices over again, then one screen would probably be better then a long vertical list. al -----Original Message----- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, August 29, 2013 8:14 AM To: Gamers Discussion list Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thought I'd throw out here to the community to see what you thought about this. As many of you know for a while now I have been developing a WWE wrestling game in Python, that is largely text based, but one problem is not all the performers can fit on the same screen when selecting the challenger or the opponent for the match. As the database of male and female performers grows this problem will only get worse. Now, there are two ways of handling this issue. The way a sighted developer would handle this is they would table all the options on the screen into columns and rows rather than put them in a vertical list like this. Select the challenger. 1. Steve Austin 2. Daniel Bryan 3. John Cena 4. Christian 5. Ted DiBiase Jr. 6. Edge 7. Mark Henry 8. Kane Now, obviously the advantage of doing it this way is I could conceivably squeeze a huge database of performers onto a single screen simply by placing them into a table instead of a vertical list. I should be able to place somewhere between 50 and 60 performers onto a single screen. My concern though is that it will take more work reviewing the screen to find the option for the performer you want to play as you'd basically have to examine the entire table to find out that a certain performer is number 36 out of 50 possibilities. The alternative is I could create a vertical list of performers, but split it up over several screens. That means if a database of challengers had 60 performers you would get the first 20, press enter, see the next 20, press enter again, and get the last 20 performers. In some aspect sits more accessible, but I don't like it because I'd rather see as many performers as possible on the same screen. So any thoughts, suggestions, or ideas? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.