Hello ,kim I agree mudding is very hard to get to grip with so a
group of podcast from the very start of setting up the mud would be great
and have you tried mush z as it is very good with screen readers and if some
clever people could help us that would be great 

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Kim Friedman
Sent: Monday, September 02, 2013 6:51 AM
To: gamers@audyssey.org
Subject: [Audyssey] Real Need for Me

Hi, I wish someone would write a book specifically for those of us who are
blind beginning mudders and who find: 1. Using VIP MUD client or any other
mud client frustrating; 2. Fell they are having an impossible time when
mudding or attempting to advance when playing because the commands one
writes bear no results; 3. find themselves generally going round in circles;
4. Don't know how to script (if required); 5. Don't have an idea how to make
the mudding experience less fraught because of: a.
being geographically challenged; b. not knowing how to get rid of text in
the game which doesn't help in mudding; c. not knowing how to use sounds
effectively; d. Just plain not knowing the most elementary stuff an advanced
mudder might assume we know but don't; e. Having no idea what questions they
ought to ask; F. Not knowing how to insure that what one writes is getting
to the MUD in the first place; G. Not knowing how to get the screen reader
to show how text is spelled when required to talk to people due to said
screen reader not allowing one to navigate with ease to find out how said
words, names, etc. are spelled; and H.
Finding the help manual for a particular mud client singularly unhelpful
because it wasn't written for the rank beginner but for those who are
techies. I find the help manual for my mud client quite confusing for this
reason. It does not explain satisfactorily: 1. What is a key and why one
uses one; 2. What is a class in mudding and why one uses it; 3.
What is a trigger and why one uses it; 4. What are variables for and how do
you know how to set them; 5. What are the various paths (sound, log,
default, etc.) for and what is their function and use; 6. Doesn't show one
how to mud without using scripts or if it is required for one to use
scripts, what they are for and why one might want to use them when mudding;
7. How to know what little things mess one up while mudding and how to get
rid of irritating occurrences; 8. What hot keys are and how to make them; 9.
How to know which manner is best for a blind mudder to add for enjoyable
playing experiences and how to integrate text, sound, or anything else athat
leaves one fully satisfied rather than completely frustrated. Are their any
takers? Any conversing what also be helpful because manuals tend to send me
into a soporific state, but I think if said book were written in a fun and
lively manner, I'd probably read it it if it was addressed for my needs.
Regards, Kim Friedman. 
P.S.: I know I have written about this topic before and no doubt sound like
the proverbial broken record, but I really am having an awfully frustrating
time when mudding, so frustrating that I can't seem to enjoy it due to the
frustration factor (severe). So the result is I opt for other games and my
desire to role play by writing dialog for a made-up character lies
languishing. K.


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