Hmmm customisable maps maybe sounds, um sounds
like a tb spinoff still wouldn't qualify for a full game.
now if it was a gta 5 standard or blackopps2 type
with full story etc then I'd pay loads for it.
Your game, not really.
At 11:43 AM 10/4/2013, you wrote:
One of the coolest things about this game is
that the level is completely open source. That
means that you'll be able to redesign whole
levels and distribute them. Everything from the
speed of the cars to their positions to weapons
they drop to the damage they inflict when they
hit you to the damage they can sustain are all
in the map file. If you've used soundscape
explorer before, you'll have seen the map file
and how it all works. Also, considering the
amount of territory you have to coverÂ… For city
bllocksÂ… And that's just for starters, there's a
lot of grround to cover it'll take a while just
to beat the one level. Good is the worst enemy
of best. Ken On Oct 3, 2013, at 4:34 PM, James
Bartlett <jab8...@gmail.com> wrote: > Hello
Ken, > > So far the game sounds good, but what
I would do is not worry about how much you can
charge, but just wright it for your liking and
what you would like to see in a game. Then when
it's all done I would make a mp3 or something
like that, post it and see what people think of
it then and how much they would pay after they
get a taste of it. or even better a demo copy.
Maybe of a level or two, but like I said that is
just how I would go about it. > > bfn >
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