Who did David Greenwood have in mind as a target market when he developed
Shades of Doom? Who did he advertise it toward? It is a game designed for
people who cannot see, of which I am one. I see no problem with being
classified as a blind person. After all, my amount of vision is 0 over 0.
No doubt about it, and I am not one bit ashamed of saying so, I! am! blind!
There is no getting around the fact that I can not see anything through my
eyes. SOD was designed for people whose eyes do not give feedback to the
brain.
As for being in a "group", who does that? Other people. I do not mind be
categorized as a blind person, because, after all, I cannot see a darned
thing. I do not like being stereotyped as haven to be spoken to at a high
volume, being retarded mentally, or other such garbage because I am blind,
but that is something else entirely.
Some games for the iPhone are not designed with blind people in mind, but
blind people can play them. But some game developers have developed games
specifically for people who cannot see. I see nothing wrong with that.
Fact is, I greatly appreciate it. I also appreciate games for iDevices that
just happen to be playable by blind people. I refer to blind people not
ubiquitously, but specifically and honestly. They are people who cannot
see.
---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, October 30, 2013 4:34 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charlse.
when it comes to games like swamp, shades of doom etc, I disagree they
are! designed for "the blind" as you ubiquitously put it.
In britain anything designed for "the blind" is automatically aimed at the
over 70's more often than not, and frankly though there are some games
with that ethos they're not the ones I play or am interested in, indeed
had shades of doom struck me as being aimed at "the blind" I likely
wouldn't have got into audio games at all.
Plus, with how companies like somethinelse, choiceofgames, the developers
of codenamesignas etc work for the Iphone they frankly don't! just make
games for "the blind"
Indeed to be perfectly honest charlse, I rather resent being grouped
myself into a big "the blind" category.
Beware the Grue!
Dark.
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