Also love reading horror books because I enjoy foreshadowing what is going to happen next. A few years ago I got caught up on reading all of the R. L. Stine books. I still believe that we can enjoy whatever we want as long as we are open-minded. I know a few individuals who have been affected by the games they play and because of their attitudes I was forced to leave.
On 12/15/2013 11:29 AM, Teresa Cochran wrote:
Oh, I have to admit that I love horror and a certain amount of violence. It 
gets the adrenaline flowing and scares the crud out of me, and i get a rush. If 
I still get a rush from it, and I play the same amount at the same level, I 
suppose I’m not getting terribly desensitized. :)

Teresa

"Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to 
read."--Groucho Marx

On Dec 15, 2013, at 11:23 AM, Ulysses Garcia <birdlover2...@hotmail.com> wrote:

How do you define a monster, in theory?
A monster is a dehumanised creature with characteristics of evil. A zombie is a 
legendary creature from which a human once died. When it comes to playing 
things to dehumanising a creature, it allows us to feel less tender-hearted 
towards that creature so we can destroy it.
Myself, games that entail any form of violence I steer-clear unless they have 
puzzles (like the ones you stated). The point here is to have as minimal amount 
of violence.
On 12/15/2013 11:18 AM, Teresa Cochran wrote:
I don’t think games have to be about killing people. Killing monsters and 
zombies is fine. :) Or you could make it somewhat abstract and have to react to 
something in a split second. Change reaction comes to mind. It has some 
elements of both a puzzle and a shooter. I play that game quite a bit, too.

Teresa

"Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to 
read."--Groucho Marx

On Dec 15, 2013, at 11:03 AM, Ulysses Garcia <birdlover2...@hotmail.com> wrote:

I am not sure how the genre of games are classified, but I do know one thing 
for certain, there has been a lot of controversy about violence and stuff like 
that over games like this, and in my previous research I discovered that the 
long you are exposed to it, the more hard-wired it is going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost your 
decision-making mechanisms. On a television news cast I watched one day they 
discovered that people who played these kinds of games had shorter reacting 
time to real-life threats.
In conclusion, violent games should not be played to any extreme that it will 
force your attitudes to change, but should be played at a level of moderation.
On 12/15/2013 10:49 AM, Teresa Cochran wrote:
This topic has come up on another thread, and it jogged my memory of seeing an 
interesting article while looking at some other things. I find this fascinating.
http://tinyurl.com/FirstPersonPsych

Teresa

"Everything is interesting if you go into it deeply enough."--Richard P. Feynman


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