Although the rules are a bit different, it is the same game.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
----- Original Message -----
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 17, 2013 11:11 AM
Subject: Re: [Audyssey] X-Sight Interactive Update
Which I'm assuming is not the same as the US game show of the same name?
They're coming to take me away, ha-haaa!
-----Original Message-----
From: Chris H
Sent: Tuesday, December 17, 2013 9:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] X-Sight Interactive Update
We are sorry to see you go. I was going to ask about X-Wheel as I have a
license for that. Those who haven't got it already please take advantage
of the closing down sale. X-Wheel is a classic indeed as it's a spin off
of the UK television game show Wheel of Fortune as you probably know
already. Good luck with your future endeavours sir.
On 17/12/2013 15:06, Damien C. Pendleton wrote:
Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing
its doors.
Due to the high demands for games with better storylines, advanced
navigation, high quality audio, and extra extensive support features such
as 3d audio and online multiplayer capabilities, our current titles have
not been meeting the high quality standards both we and our user base
expect. As a result we are caught up in a chicken-egg circle where we are
trying to create titles with the few resources we currently have at our
disposal, and trying to sell them. Even then, despite a lot of time,
effort and money put towards these titles, we have still not even met the
expected figures. This means that other expenses such as new sound
effects, voice actors and server costs, are coming from personal funds
alone.
Since 2006 I have, more often than not, had a team of people who have
assisted me greatly in my desire to create audiogames. However, very
recently, my entire team is no more, either due to other commitments, or
discontent with the state of events here. This means that the entire
responsibility of running X-Sight Interactive has fallen to myself, the
founder and, once project manager, now sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a
business and personal perspective, and, based on the fact that I am a
married man with a family to support, I have neither time nor money
enough to continue to keep up a project that was once a dream, which has
now turned into a financial nightmare.
Up until January 5, 2014, we are offering our two commercial products,
X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly
a 70% discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which
point our free title, River Raiders, will be transferred to my personal
website at www.dcpendleton.co.uk, services such as the scoreboards will
remain active until January 20.
I'd like to thank all our former development and testing teams (Casey
Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle,
Kelly Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey
Clement, Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael
Forzano and Matthew Horspool). Special thanks goes to Ian Paget, Peter
Bryenton, Sean Randall, Philip Bennefall, Jayne Holden, and last but not
least, my wife, Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom
it would be futile to try and name, you. The community who have
downloaded, purchased or otherwise played our games, contributed
donations, sensible suggestions, constructive criticisms, encouragements,
feedback, moral support etc. Without you, I would not have been able to
carry on for as long as I have and it is mainly for this reason that I
feel sad to say I have to go.
I wish you all the best of happiness and luck for the future, whatever
you do and wherever you go, and again, thank you so much for making this
past eight years a pleasure for me, even if it hasn’t led us in the
direction we expected it to.
Cheers.
Kind regards,
Damien C.S. Pendleton.
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