Hi milos sir
can u tell me how you run the game.
because the developer lives in new zealand and the site in polish and
the game is not running.
I am not able to understanding this
sorry
Ishan

On 9/12/14, Milos Przic <milos.pr...@gmail.com> wrote:
> Hello,
> I think that the question I am going to ask can spoil the game, so please,
> read on only if you know a little more about the game or want it spoiled.
> S
> P
> O
> I
> L
> E
> R
> Is this all? I get the message that the story will continue soon in the next
>
> part: 1812 the sole of Russia. It's obvious that it is another title, but
> there is also a continue button that brings me again the ending dialog. Is
> the other title out, or it is included in the game? I ask this also because
>
> the title is a little strange when compared to the Korwin's diary entry,
> that is, the 12th of joon and it is not winter time. So I understood it as a
>
> kind of a prolog to the actual game when suddanly it ends... And if this is
>
> the only part available, is it possible that it took the developer 2 years
> (or even more depending on when in 2012 he started)? Not that I am blaming
> him, I only liked the game! But still, I remember when Jeremy did Castaways
>
> in only a few weeks, and Castaways is way more complex than this one. And
> although much time was spent on acting and sound here, which is not case
> with Castaways, the actual programming didn't seam much complex as
> everything is in lists and menus. Again, I don't like to sound rood here, so
>
> please don't understand my message in that manner. We didn't have until now
>
> a game with this particular historical setting. Even in the mainstream
> market you won't find much games that involve russian-polish conflicts since
>
> 15th sentury through the napoleonic wars as here the case is. So I liked it
>
> and probably will contact the developer at least to congratulate him on
> this.
> Best!
>           Milos Przic
> Twitter: MilosPrzic
> Skype: Milosh-hs
> ----- Original Message -----
> From: "shaun everiss" <sm.ever...@gmail.com>
> To: <gamers@audyssey.org>
> Sent: Friday, September 12, 2014 4:03 AM
> Subject: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games
>
>
>> this just came in my inbox.
>> please support this guy he is a local to my country.
>> Actually was supprised that someone in new zealand developed this stuff.
>> \
>>
>>
>>
>>>I am Jarek Beksa. I spent several years developing a computer-based audio
>>>
>>>game called 1812: Heart of Winter. I have been delighted to find that this
>>>
>>>has been highly entertaining and stimulating to non-sighted people. And I
>>>
>>>am also very enthusiastic to carry that work on through doing a PhD at AUT
>>>
>>>in supervision with Dr Philip Carter. I want to build on what we learnt
>>>from Heart of Winter and further the development of audio games. This
>>>could include ways to involve users in the development, identifying the
>>>attractive features, creating content, developing interfaces for blind
>>>people, and so on. We are very keen to meet up with interested people who
>>>
>>>want to contribute. This involvement may just be in using the games or it
>>>
>>>could be more. 1812: Heart of Winter can be downloaded for free.
>>>
>>>iOS:
>>>
>>><https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8>https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8
>>>
>>>PC Windows:
>>>
>>><https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma>https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma
>>>
>>>I am looking forward to meeting with you and learning how we might work
>>>together.
>>>
>>>Jarek Beksa (<mailto:jbe...@aut.ac.nz>jbe...@aut.ac.nz)
>>>
>>>(supervisor) Dr Philip Carter
>>>(<mailto:pcar...@aut.ac.nz>pcar...@aut.ac.nz)
>>
>>
>>
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