Hey Dark, yes the information about the ne wgame has me extremely excited as well more rpglike and more character/npc/crew interaction and ability to develop, VERY cool. We certainly dont have access to anything like this at this point. I will post htis later today at applevis (dust off my account there). I dont use facebook or twitter at this point but hopefully applevis will give this some attention as well. Thanks again, Greetings, Anouk, On 18 Sep 2014, at 12:42, dark <d...@xgam.org> wrote:
> Hi Anouke. > > There is certainly news about this on audiogames.net, though if someone who > is a more regular applevis user could pass this on there that would be very > helpful, sinse I'm not even registered on their forums and other than > dropping the odd comment on a game's entry haven't really used the community > features of the site at all (too much on other communities like this one and > audiogames.net). > > About Star traders 1, it did used to be the case that you couldn't navigate > without a mission, however that has very much changed in the last few updates. > > There is now a navigator planet list, which lists all the planets in order of > closest first. Also, if you go onto the cargo screenn in your ship's status, > you can navigate to positions of any rumours you've found or indeed missions, > which is very useful for checking out important information you find in the > spice hall. > > I will admit the game is not easy, but that is because it is a complex and > highly intricate game more than because of any access issues. > > The only major problem I have with the game at the moment is there is no way > to know what faction a given planet belongs to other than going there, or if > it is a capital, civilized or fringe planet, which makes planning routes > across space somewhat tortuous, but it's by no means a total put off. > > I'm looking forward to what I read of star traders 2, particularly what they > say about npcs and quests. > > I should see about a podcast about the game at some stage. > > All the best, > > Dark. > Take them to the refirbished chamber that was once bad! > ----- Original Message ----- From: "Anouk Radix" <radix.an...@gmail.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, September 18, 2014 9:42 AM > Subject: Re: [Audyssey] Star traders 2 support for a game development project > > >> Hey Dark! Thanks a lot for that update. I have never gotten al that far in >> star traders, found the interface a bit confusing, and were you ever able to >> navigate without missions to get out of deep space? >> The devs are also not always that responsive to emails. >> But still this game seems really awesome so i will certainly check it out >> and pledge a few bucks (especially since it now finally seems to be possible >> to use paypal with kickstarter(!) >> Perhaps its good to spread the word to applevis forums and audiogames.net as >> well. >> Thanks again, >> Greetings, Anouk, >> On 17 Sep 2014, at 23:09, dark <d...@xgam.org> wrote: >> >>> Well most people who have Iphones or Android and an interest in space >>> fairing will know Star Traders. Whether in it's free Rpg form or paid Elite >>> form, it's a highly complex game that places you as captain of a spaceship >>> in a hostile galaxy, trying to survive against ruthless pirates, rival >>> factions, and hostile aliens, exploring planets, trading goods and >>> investigating mysterious rumours in your attempt to survive and thrive in >>> the void, a game that has had repeated access updates to make it more vo >>> friendly as well as huge amounts of new content added on a regular basis. >>> >>> Well Trees brothers, the developers of the game are promising a bigger, >>> badder and better sequel featuring more complex combat, a huge galaxy to >>> explore, lots of npcs and a revolutionary new quests and rpg system as well >>> as a full scale soundtrack with lots of good ear candy to entertain you >>> when your giving those indipendents what for or dodging alien hives. The >>> problem is, it won't happen without your help. >>> >>> No, it's not just buying all that Water fuel to keep your mutinous crew >>> happy or saving up for the mighty battle prow thatt requires you to dip >>> into your captains finances, such things happen off earth too. >>> >>> Star traders 2 will need your help in the form of financial donations via >>> Kickstarter to happen. Lots of rewards are available in particular the >>> chance to try out a new version of the game as soon as it's ready, whether >>> you donate a lot or a little, anything will help. >>> >>> So for a full list of features and a chance to donate visit the startraders >>> 2 kickstarter on http://www.tresebrothers.com/kickstarter >>> >>> Or, (as happened to me), if the internet aliens decide to cause trouble >>> reaching Kickstater, use http://www.tresebrothers.com/kickstarter/paypal to >>> donate via good old paypal. >>> >>> The clock is ticking, so if you want the chance to really help a developer >>> who is commited to offering access to some truly unique and highly complex >>> games, this is the time to step forward and show your support. >>> >>> Take them to the refirbished chamber that was once bad! >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.