Hello Ishan, Good question. To be honest I am not quite certain who gets the credit of writing the first audio game per se, but there are a few contenders for that distinction. What I'll say is accessible PC games go back before the development of audio games and it is important to start there.
Years ago before blind developers began developing their own games a lot of blind gamers would buy Dos text adventures that happened to be accessible with the Dos screen readers available at the time. This would be the late 80's and early 90's. Those weren't really audio games since they are mostly text, but they were accessible with a screen reader. I'm not actually certain who developed the first "audio game" but I think that may have been Jim Kitchen. By the time I discovered the Audyssey community in the late 90's there were a handful of established developers like Jim Kitchen, PCs Games, and a few others were developing games for Dos. Although, I know Jim Kitchen had been around quite a while and had a presents on dial-up BBS before the internet really took off. What I do know for certain by the late 90's there were several audio games for Dos that played sounds and used a user's screen reader for speech output. some of those early games included games from PCs like Panzers in North Africa, Kick Boxing, Monopoly, Any Night Football, and Ten Pin Alley. GMA released Trek 99 and Lone Wolf 1.0. Jim Kitchen had Life, Concentration, Simon, Battleship, etc basically the same types of games he has now accept those early versions were for Dos. another developer named Robert Betz also was putting out some accessible card and board games which were for Windows 95 and Windows 98. Bottom line, by the time I showed up and took an actual interesting audio games there were already a handful of people working on audio games so I can't actually say who started it for certain. What I can say is all of them were for Dos or older versions of Windows such as 95 and 98. You aren't going to find many of those games compatible with modern Windows versions. One of the primary reasons has to do with 64-bit hardware and operating systems. The newer 64-bit processors can't execute 16-bit and 8-bit applications meaning most of the games and other software written for Dos won't run on a new 64-bit machine running Windows 7 or Windows 8 without a Dos emulator and those aren't generally accessible. The best way I have found to play anything from the 80's and 90's is to run it in a virtual machine, or to keep an older computer around with something like XP on it to play older PC games. On 10/18/14, ishan dhami <ishan1dha...@gmail.com> wrote: > Hi who was the first developer of audio games? and which one he made? > in which operating system it runs or it is still available? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.