Hi champion!
is there any sited developer who developed audio games?
Thanks

On 10/19/14, Thomas Ward <thomasward1...@gmail.com> wrote:
> Hello Ishan,
>
> Good question. To be honest I am not quite certain who gets the credit
> of writing the first audio game per se, but there are a few contenders
> for that distinction. What I'll say is accessible PC games go back
> before the development of audio games and it is important to start
> there.
>
> Years ago before blind developers began developing their own games a
> lot of blind gamers would buy Dos text adventures that happened to be
> accessible with the Dos screen readers available at the time. This
> would be the late 80's and early 90's. Those weren't really audio
> games since they are mostly text, but they were accessible with a
> screen reader.
> I'm not actually certain who developed the first "audio game" but I
> think that may have been Jim Kitchen. By the time I discovered the
> Audyssey community in the late 90's there were a handful of
> established developers like Jim Kitchen, PCs Games, and a few others
> were developing games for Dos. Although, I know Jim Kitchen had been
> around quite a while and had a presents on dial-up BBS before the
> internet really took off.
> What I do know for certain by the late 90's there were several audio
> games for Dos that played sounds and used a user's screen reader for
> speech output. some of those early games included games from PCs like
> Panzers in North Africa, Kick Boxing, Monopoly, Any Night Football,
> and Ten Pin Alley. GMA released Trek 99 and Lone Wolf 1.0. Jim Kitchen
> had Life, Concentration, Simon, Battleship, etc basically the same
> types of games he has now accept those early versions were for Dos.
> another developer named Robert Betz also was putting out some
> accessible card and board games which were for Windows 95 and Windows
> 98.
>
> Bottom line, by the time I showed up and took an actual interesting
> audio games there were already a handful of people working on audio
> games so I can't actually say who started it for certain. What I can
> say is all of them were for Dos or older versions of Windows such as
> 95 and 98. You aren't going to find many of those games compatible
> with modern Windows versions.
>
> One of the primary reasons has to do with 64-bit hardware and
> operating systems. The newer 64-bit processors can't execute 16-bit
> and 8-bit applications meaning most of the games and other software
> written for Dos won't run on a new 64-bit machine running Windows 7 or
> Windows 8 without a Dos emulator and those aren't generally
> accessible. The best way I have found to play anything from the 80's
> and 90's is to run it in a virtual machine, or to keep an older
> computer around with something like XP on it to play older PC games.
>
>
>
> On 10/18/14, ishan dhami <ishan1dha...@gmail.com> wrote:
>> Hi who was the first developer of audio games? and which one he made?
>> in which operating system it runs or it is still available?
>>
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