I suspect a lot of the reason that devs don't build these kinds of
games is because they don't feel there's really a market for it.
Between that, and the fact that most devs don't really even consider a
"blind first person game" to be possible, you're not going to attract
much talent.

Part of the reason we've been able to provide so many areas and so
much content on Alter Aeon is because we've been able to use text.
Our builders haven't had to assemble custom sounds for each monster
and area, we haven't had to build 3D models.  We can focus on making
areas fun and playable, with quests and stories instead.

Because of that, Alter Aeon is a pretty big world now, and we can
maintain it with a pretty small volunteer staff. Mainstream games
generally can't provide anywhere near as much content as easily.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to