I suspect a lot of the reason that devs don't build these kinds of games is because they don't feel there's really a market for it. Between that, and the fact that most devs don't really even consider a "blind first person game" to be possible, you're not going to attract much talent.
Part of the reason we've been able to provide so many areas and so much content on Alter Aeon is because we've been able to use text. Our builders haven't had to assemble custom sounds for each monster and area, we haven't had to build 3D models. We can focus on making areas fun and playable, with quests and stories instead. Because of that, Alter Aeon is a pretty big world now, and we can maintain it with a pretty small volunteer staff. Mainstream games generally can't provide anywhere near as much content as easily. Dennis Towne Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.