Hi mike.
I'm aware skills need practice, and I have seen some degree of improvement
even if my highest skill is 15 or so at the moment, however my annoyence
with mining is more how fidly it is, having to constantly juggle a lot of
commands, it almost reminds me of something like Fallthru with it's really
clunky dos parser, but Clokmud is miles more sophisticated and a good 20
years newer.
I inadvertantly started on staves as a weapon because I took training at the
first opportunity and they seemed to be the right thing for a rugged, wander
through the wilderness type, although it's only now that my skill is
hovering around the 10 mark that they're doing much good.
In general I don't mind working at games, especially games with games with
lots of activities and stuff to explore meaning that I can generally switch
to something else if I get board, (one reason I tried mining in the first
place), the problem usually seems to be that some skills are easy to train,
eg, to train fishing just buy a rod and find some water, or to train wood
working just get a knife and some branches and whittle away (albeit I do
wish my whittlings could be of some! vennifit), however some skills just
seem very slow to raise by how complex the actions involved with them are
such as fire making, and top of the list mining.
Still, I'll try persisting and see where I go.
Beware the grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
----- Original Message -----
From: <blindndanger...@aim.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, January 28, 2015 2:46 PM
Subject: Re: [Audyssey] clok mud questions
Remember that there are player minds that you can try get into. Just talk
with the players before you go in there, and make sure that you clean up
after yourself. They will be happy if you don't. A lot of the skills that
you will try will not be any good into you are at least 100. But just keep
working at it, it's very rewarding once you start getting into it. I have
been working on nothing but archery, marksmanship, and still on my druid
character for about the past two days. It's extremely hard, as those
skills don't go up very fast, especially stills. Remember that you can
always ask for others to join you for a bit of fighting, or any skill.
Some people like to spar. So you could always ask Greg if there is anyone
who would like to spar with you. Or, when you join a guild (if you join a
guild you could get people to help you with tasks that you're having
trouble with. And just remember that if you ever need extra help, ask for
lessons. It's better than paying for them from the NPC trainers. At least
I think it is.
Mike.
Sent from my iPhone
On Jan 28, 2015, at 6:45 AM, dark <d...@xgam.org> wrote:
Lol Mike.
The moral hear seems to be not reply to messages when tired. amusingly
enough I make the same joke to people, sinse I once found series 1-5 of
the awsome sf comedy classic Red dwarf on video in a real world pawn
shop, so I quite legitimately tell people I have a fine collection of
porn videos which I enjoy watching very much :D.
Doubly amusing sinse something less like the other meaning of porn than
slobby lister, malfunctioning Cryton and that utter smeghead Rimmer it's
probably harder to imagine :D.
As to the bbs I did sort things out, turns out I was copying a bit of the
dead prompt across by mistake.
As to selling god knows, it seems pretty random.
I've just given mining a try but yee gods it's a pain, not the mining
part, but to keep having to juggle the light sauce, hand cart and pickaxe
not to mention constant attacks by those annoying shades.
I know there is a topic on the bbs about having either cart mounted light
sources or helmet lamps, and I really approve, after all miners were
using the Jordy lamp for years (it's one origin of the term jordy to
describe anyone from around the nw), not to mention that Humpphry davy
invented the davies lamp (a lamp based on gas with no flame so no risk of
explosions), in the late 1870's, so there are plenty of pressidants
within the technological level of the setting.
Either way I'll have another look at this and see.
I also want to try a bow and some hunting as well.
All the best,
Dark.
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