Hi John,
I would certainly like to see something like that, and I would certainly be willing to contribute what I have. One thing I would say though, is that since the BSC software is abandoned, and the key generator was once sold, couldn't we get access to that alongside the other stuff? I say we either give full availability to the product where such availability has been granted, or don't host any kind of paid material at all if it can no longer be purchased. I say this because I know how I would feel, both emotionally as a potential customer and conscientiously as a developer, having a game which I know has more functionality than the demo allows and not being able to play it. I can understand it from both points of view.
Cheers.
Damien.

-----Original Message----- From: john
Sent: Monday, August 10, 2015 9:59 PM
To: gamers@audyssey.org
Subject: [Audyssey] game archive project?

Hi list,

Recently I've been thinking about all the messages and posts I've seen where somebody's asking a question like "where can I find game x", or "game y is gone, does anybody have a copy".

As a result, I'm wondering how the community would feel about a "game archive project". Basically, my idea is that those of us who have large collections of games would work to create a central repository, and then send out installers on request.

My current vision for this project is something like the following:

*The archive will keep a copy of any and all games that can be found, as well as versions of the same game that offer a noticeable difference in gameplay, sounds, storyline, etc. Example: swamp version 3.6 would be kept, 3.5 would not, 1.1 would (because it has a single player mission different gameplay and different sounds).

*Only legal games will be distributed. Example: the setup for bsc games, but not the key generator. Requesting an illegal product could result in a blacklist of the person (or email if name cannot be determined).

*Requests will be handled on a case-by-case basis; I'm considering either using dropbox file requests or just plane old email. The reason for this is mostly related to web site management - I could probably build a page for each author, but keeping it updated would be a pain, and it'd require huge amounts of storage space (my personal archive of installers is 8gb, and its really not that comprehensive).

I've got a few reasons for wanting to work on this.

Firstly, is the fact that there's no real central location for games. A lot of people have installers, and pretty much any game can be found if you do enough digging on audiogames.net, but not all of them are still hosted, which makes finding games (like rail racer) a pain.

Secondly, is that I'd personally love to see a really solid location where we can browse and access old abandonware titles or just older versions of games that aren't on the dev's web site anymore.

How do you all feel about this (developers, I'd love to hear from you especially), and if I were to try to make this a reality, who'd be willing to dedicate some time to help me put together the archive?
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