well while not exactly there is a company making audiobooks for the blind out of new zealand I have done some work for and they want some stuff answered they are interested in doing a choose your own adventure type gamebook similar to the i devices would be a multiplatform thing and all in xml.
send  for more details at
je...@sonnar.nz
And say I gave you their contact, its a new company and they want groups of interest. While I can't exactly say much I have played one of their arcade game packs due to come out soon and have played one of their early prototypes of an audiobook. Sadly the rpg audiobook based on last crusade is incomplete and is 10 years old.
In fact it was only by chance I got it reactivated.
Its got a long way to go and still is quite unstable but if you want to write a game maybe I'd wait for these guys to get things sorted.
Their site does not have anything to show for it right now though.



On 7/03/2016 1:50 a.m., Paul Lemm wrote:
Hi,

I'd love to see something like this become available , as it would allow
even people with no real programing  knowledge to create their own RPG
games.  Hopefully if entombed 2  has the dungeon creator it will be a small
step towards people being able to make their own games.



-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones
Sent: Sunday, March 6, 2016 12:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting into programming

What I think would be awesome is a blindy version of the Aurora
Toolset that was released with the original Never Winter Nights
computer game (God, was that really released, when? 2001? 2002?).
Never Winter Nights, for those of you who do not know, was a computer
role-playing game released by Bioware that used the 3rd edition
Dungeons and Dragons rules. The single-player campaign was rather
dull, actually, but it was meant more to be a sort of showcase for
what the user could do. Bioware released identical development tools
for the customer to create their own Dungeons and Dragons
adventures/campaigns. The beauty of Aurora (that was the name of both
the game engine and the toolset) was its ease of use. To this day, I
think that is the most user-friendly development kit I have ever seen
for a computer game.



On 3/5/16, Bryan Peterson <bpeterson2...@cableone.net> wrote:
I agree. I'd love to see more audio RPG's. I have a certain degree of
creativity but the programming knowledge not so much.



Focus your powers and prepare for buttle.
-----Original Message-----
From: Paul Lemm
Sent: Saturday, March 05, 2016 4:16 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Getting into programming

Hi Justin,

Yes bgt is designed for people to make audio games or programs so works
perfectly with jaws.  I agree totally with you about the lack of RPG
games,
before I lost my sight I was a huge Final fantasy fan, the last one I got
to
play before I lost my sight was final fantasy 10, it's such a shame these
games aren't more accessible as I'd love to play them again or some of the
new ones.  Although it is for this reason I started to learn BGT as I
wanted
to write my own RPG, and through learning BGT have started to build my own
little RPG, it's only a couple of levels at the moment and I don't think
it
will ever be some amazing audio game (but that's more down to my lack of
imagination when it comes to building storylines, but hoping I can get a
friend who writes to help out on that front), but it shows it can be done
and all with no previous programming knowledge and just using BGT, but I
think with enough determination and imagination it can be done. As for the
character  sheets you are talking about I've never done actual role play
/D
and  D so not really too sure exactly what these are or what they would
contain,  so not 100% sure if  you could build what you wanted with BGT ,
but I don't see why not. There is a BGT forum which has some really
helpful
people all with a lot more experience than me in programming with BGT, if
you say what you're trying to build with the character sheets I'm sure
people would let you know if it's achievable. BGT is free to download
too,
, I recommend  downloading  it and taking a look, then reading the help
manual  it's got a tutorial section which has an introduction  page, then
a
page  on learning the language   which is explained really really well
and
then some example games  you can write

Paul

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin
Jones
Sent: Friday, March 4, 2016 11:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting into programming

Does BGT play well with JAWS? If so, how much is involved in making it
play well? Finally, is BGT only for game development?

I figured that I had better start with a more reasonable goal, i.e.
trying to learn enough on how to code to try and write a character
sheet creator. If I can learn the knack of coding, then that would be,
I think, a first good attempt at a real project.

Down the road, as I indicated in my original post, I would want to try
to create a role-playing game. It frustrates me that sighted users
have a multitude of role-playing games that they can play, e.g.
Pillars of Eternity, Skyrim and so on, but we cannot. I have played
some mainstream role-playing games (it takes some work, but I can
manage) and that is why I wish to try and learn how to code. Put
differently, I can complain about the lack of games, or try and learn
how to code and write one. Even if I fail, i.e. I cannot learn the
knack of coding, then I can say that I made the attempt.


On 3/4/16, jacob Kruger <ja...@blindza.co.za> wrote:
Justin, I am a programmer, and keep meaning to get around to sorting out
a character sheet managent app - the flavour me and my friends play is
called/based on runeQuest, so would want to sort out a more generic form
of wrapper that could be used for multiple forms of RPG - as in, maybe
use more generic forms of category, range, application/implementation
categories, etc. etc. - hope am making some snese.

Either way, besides web development, my other focus area is python
programming, but, in terms of interface, besides command line, I am much
more used to working with web development, and, for example, there's
something called quickPHP that lets you use portable, stand-alone web
server packages, which would mean could easily enough put together a
web-page based bit of software, including databases, interface
interaction, etc., but, without needing to spend too much time focusing
on actual GUI renditions, or just work with command line consoles, etc.

But, this is all just my take/opinion on this, based on a bit of
background/experience, etc.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Roger Wilco wants to welcome you...to the space janitor's closet..."

Justin Jones wrote:
Hello all,

I want to get into learning how to program, but I am a bit overwhelmed
as to where I ought to start. I have done some programming in the
past, but that was years ago, so I would just as soon as start from
the beginning, rather than attempting to recollect old knowledge on
the subject.

There are two objectives that I have in mind, provided I can pick up
the knack of writing code:

1. The more realistic goal of creating a Dungeons and Dragons (5th
Edition) character sheet creator for us blind folks. There are ones
out there on the Interwebs, but they are either inaccessible or are
incomplete, i.e. they lack all available options for character
creation.

2. My ultimate ambition is to try and learn to create good
role-playing games for the blind. From what I have been able to
deduce, we have a very limited selection. Again, this latter reason is
more of a dream, but I am willing to attempt to put in the work to try
and realize it.

This leads me to my questions for all of you who can best direct me:

1. What is a good programming language to learn? Where can I find the
necessary components to begin? What do I need to do in order to make
things accessible? Please note that I am a JAWS user.

2. What guides/books/tutorials ought I to read?

Thanks in advance


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(254) 624-9155
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