hello,
Please, please, keep the tutorial. It helps, and once you know what you're 
doing, you never have to touch it, you just click new game.LOL, even with the 
tutorial, I don't understand blocks.

Sent from my iPhone 5S

> On 21 May 2016, at 11:54 pm, Shaun Everiss <sm.ever...@gmail.com> wrote:
> 
> Thats what it seems that most are saying to.
> The same goes with the tutorial, point is we can't just move something 
> because one person thinks its total crap!
> Now if like 5-10 people think the entire thing has some shitty crappyness in 
> it then its another thing.
> On that note have any of you noticed on the websites that any high score that 
> is below the highest scores or top 10 table is not showing.
> Soneone that wanted to test put that at me.
> I don't view the scores but I did get a message from sonnar yesterday asking 
> for me to review the online web portal.
> 
> 
> 
>> On 21/05/2016 8:46 p.m., Jacob Kruger wrote:
>> Shaun, I find the relatively natural sounding voice for instructions to
>> be part of the vibe of the game, so, it doesn't bother me at all - and,
>> this is on the android platform, but anyway.
>> 
>> Stay well
>> 
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> "Resistance is futile, acceptance is versatile"
>> 
>> ----- Original Message ----- From: "Shaun Everiss" <sm.ever...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: 21 May, 2016 9:52 AM
>> Subject: Re: [Audyssey] audioGames hub
>> 
>> 
>>> Hi all
>>> I never asked on here exactly because I was not sure if it would take
>>> off especially since the audiogames forum seems to have got up to 25
>>> posts on the subject but then it never went any further.
>>> Applevis has several comments.
>>> However its on here so fine.
>>> As of this time I am the official sonnar rep on here and anything else
>>> that this thing is discussed on.
>>> I am not the main dev or ceo but I have tested the games since they
>>> started.
>>> The official or unofficial comment thread to check out is at
>>> http://www.applevis.com/apps/ios/games/audio-game-hub#comment-form
>>> I had someone ask about using game centre for things.
>>> I will give the same answer as I did yesterday, this is a cross
>>> platform game.
>>> You guys or those that know using anything uniquely identifyed with a
>>> particular platform is hmmm just not happening.
>>> You are the first that has mentioned the voice being to slow, I myself
>>> have no issue with it.
>>> Some mentioned tutorial being a bit babyish but that was designed for
>>> all to play so its the way it is for a reason.
>>> If you want us to use voiceover for any reason, its not happening.
>>> Every platform has a turn off accessibility mode message on it.
>>> One thing I'd like is a way to skip the intro but thats not a big issue.
>>> I guess off the top of my brain I can ask sonnar if they can impliment
>>> a feature in the options to speed up the voice these are all recorded
>>> though, never the less if the unity engine can have the voices spead
>>> up or down for those preffs well maybe.
>>> Who else is having the issue of a to slow voice.
>>> We had one saying about the tutorial, one more about gamecentre etc, etc.
>>> Thing is we are a small startup company, and right now we are
>>> implimenting funding programs and the like as we are short of funds.
>>> Thing is right now no huge features but I will see what I can do.
>>> If it can be done quickly then it will be done.
>>> On that note, if you are from new zealand we are looking for more
>>> local testers.
>>> In fact we are looking for more testers of our stuff period.
>>> If you are interested, email me off list and I will give you the
>>> address to go to,.
>>> I will be posting this on applevis to so if you are on there you will
>>> get a double notification.
>>> Secondly since there has been some interest shown on here I will start
>>> posting updates on here, however they will appear on applevis first so.
>>> We have a pr event for potential funders or universities this monday,
>>> one of our funders is interested in further sponsorship of us.
>>> We intend to increase the number of games to 10.
>>> Currently I am troubleshooting a bug with one of the games on the pc.
>>> www.audiogamehub.com is where you can get the stuff for pc directly or
>>> other platforms.
>>> There is also a contact page if you contact them and mention my name
>>> and that you want to test that would improve my reputation some what.
>>> We are also looking for sources to post to, right now, I would really
>>> like a place where the android build is being discussed since I am
>>> lacking that information.
>>> If anyone wants to contact me well you know who to call.
>>> For those of you on the audiogames forum, exactly why are you guys not
>>> replying on the new releases room is that we are not posting much
>>> constantly.
>>> I'd idealy like some way to keep track of things, I know traffic is
>>> low however.
>>> I have stopped short of making a thread on general because I am unsure
>>> if anyone would post.
>>> Right now local testers are what we need, ie if you live in nz but
>>> anyone can test.
>>> Going to post at apple vis this info to.
>>> Anyway thats my speel, you may now bombard my inbox with all your
>>> quearies.
>>> The only rule I have is no platform spaciffic questions.
>>> Remember this is a multiplatform thing.
>>> Now if you just happen to have a development library that can do all
>>> features and its like on all platforms and its like doesn't cost that
>>> much them well.
>>> 
>>> 
>>> 
>>> 
>>>> On 21/05/2016 1:02 a.m., rajmund wrote:
>>>> hello,
>>>> It said to turn off voice over, but even if I don't, it works for me.
>>>> Their audio is too slow, I'd rather use VO.
>>>> 
>>>> Sent from my iPhone 5S
>>>> 
>>>>> On 20 May 2016, at 1:57 pm, Jacob Kruger <ja...@blindza.co.za> wrote:
>>>>> 
>>>>> On the android platform, the audio games hub package has
>>>>> spoken/audio instructions that worked perfectly well enough for me -
>>>>> it tells you when to turn off talkback, and has interactive
>>>>> tutorials for both the main part of the interface, as well as for
>>>>> each of the games, so, it seemed pretty much perfect to me, on it's
>>>>> own.
>>>>> 
>>>>> Jacob Kruger
>>>>> Blind Biker
>>>>> Skype: BlindZA
>>>>> "Resistance is futile, acceptance is versatile"
>>>>> 
>>>>> ----- Original Message ----- From: "rajmund" <brajmund2...@gmail.com>
>>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>> Sent: 20 May, 2016 2:51 PM
>>>>> Subject: Re: [Audyssey] audioGames hub
>>>>> 
>>>>> 
>>>>>> Hello,
>>>>>> I have, on IOS. Any opinions, or help needed? I'll watch this
>>>>>> topic, and chime in, if I find something interesting.
>>>>>> 
>>>>>> Sent from my iPhone 5S
>>>>>> 
>>>>>>> On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com>
>>>>>>> wrote:
>>>>>>> 
>>>>>>> hi
>>>>>>> 
>>>>>>> has anyone played the games on audio-games-hub for iPhone and
>>>>>>> android? they have archery, hunt, slot machines, and more.
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> --
>>>>>>> sent from mozilla thunderbird
>>>>>>> 
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