Okay, never mind. I figured that out. Going to go back and hopefully finish 
this.

> On Oct 8, 2016, at 1:46 PM, Joshua Tubbs <ori...@me.com> wrote:
> 
> Where do I find the goats for the farmer? Can they be anywhere around that 
> area, as in the paths out of the area? I just have the dog following me and I 
> haven’t scene any of them. I figure they wander around the area.
> I’ve only scene hens, gooses etc in the Farmyard itself.
> That, and I haven’t found the pasture where you’re supposed to guide them to.
> 
>> On Oct 8, 2016, at 12:20 PM, dark <d...@xgam.org> wrote:
>> 
>> I'm on that area myself and am working it out.
>> If you go and talk to the farmer he'll give you quests to do.I'm guessing 
>> that those locked doors will probably lead to the spell after you've 
>> finished the quests, ie, the farmer gives you that big key but other than 
>> that I'm not suree, however if your really stuck the chat is your friend, 
>> the developer is always around and extremely nice for answering questions, 
>> especially about puzzles.
>> 
>> all the best,
>> 
>> Dark.
>> 
>> 
>> Due to Btinternet being inconvenient, this email address will not be in use 
>> for very long. Please contact me on my other public address, d...@xgam.org. 
>> When I have a new private address, I will let everyone know.
>> ----- Original Message ----- From: "Joshua Tubbs" <ori...@me.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, October 08, 2016 5:39 AM
>> Subject: Re: [Audyssey] Anyone playing Frandum?
>> 
>> 
>>> I’m having issue with the kitchen in the Farmlands of Hope. Any hints on 
>>> what to do regarding the Fireplace would be greatly appreciated.
>>> Also, am I on the right track to complete the novice rittle? With some NPCs 
>>> it is hard to know what to say to them. I wish you could use the greet 
>>> option as an opener for most of them.
>>> I don’t get what “A feather in the dark, a key to his regrets” means. I’ve 
>>> scene the farmer’s wife, but not her husband.
>>> 
>>>> On Oct 8, 2016, at 12:32 AM, Devin Prater <r.d.t.pra...@gmail.com> wrote:
>>>> 
>>>> I've tried Frandom, and I do like it. I just wish MUD's didn't do the line
>>>> feed thing like alter aeon does, where you'd be reading a line and
>>>> 
>>>> the line would break and speech would pause before moving onto the next
>>>> line. Is there a Mush-Z option for getting rid of that? Alteraeon has that
>>>> problem too, but Dentin said he couldn't do anything about it. It's just
>>>> something that'd make playing MUD's a lot more enjoyable for me.
>>>> 
>>>> Devin Pratersent from Gmail.
>>>> 
>>>> On Tue, Oct 4, 2016 at 6:56 AM, dark <d...@xgam.org> wrote:
>>>> 
>>>>> Nope, it's nothing like flux, though i can see why you'd think so.
>>>>> 
>>>>> Frandum has very definitely structured quests and exploration points and
>>>>> actual combat rather than set areas, also frandum isn't so much about
>>>>> interlocking activities and puzzles as it is about wandering the world and
>>>>> examining everything for progress, plus Frandom has far more by way of 
>>>>> npcs
>>>>> who offer information and quests and such than flux does, though i don't
>>>>> believe it has any preset logic puzzles like the flux mine sweeper or
>>>>> randomly occurring mazes. Frandum also has combat as part of the game, 
>>>>> both
>>>>> for butchering corpses for meat and as part of some quests, though killing
>>>>> creatures doesn't give you experience on it's own, though it can improve
>>>>> your combat skills.
>>>>> 
>>>>> Oh, and Frandum is obviously not set on an alien planet either.
>>>>> 
>>>>> All the best,
>>>>> 
>>>>> 
>>>>> Dark.
>>>>> 
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