I like the 3d game idea. Make a 3-dimmentional array or how ever it's done 
in other programming languages. You have your x y and z instead of x and y. 
It would be a little more complecated but I'd really like to see a really 
good game. A lot of people who code accessible games don't have a lot of 
time on their hands and that is why good games can't be made but accessible 
games that are being made right now are out of date. You don't see two many 
side-scrollers or 2d games in the video game industry. I know that time is a 
factor in this but nothing is impossible.

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 28, 2007 6:22 PM
Subject: Re: [Audyssey] Fantacy game?


> Hi Niko,
> Well, in the event you were flying on dragons or you needed a truly 3D
> maze such as going up staircases etc you might want a 3D array to store
> the entire game level. Though the math and coding involved  is just
> slightly more complex going 3D. With 2D some trig functions can serve
> pretty well  but as you add extra demmentions to the game the math skill
> goes up some.
> However, staircases can be faked. You can have a staircase item in your
> array and when you cross it load a new level which represents a new
> floor in 2D space rather than an actual complete 3D maze.
> Some games do need 3D complexity if you have different levels with in
> the same level of the game. Such as if you have to climb up or jump on
> to a platform to get to where you want to go.
>
>
>
> Niko C wrote:
>> Yes, I would like to se this game be first person. You are right that it
>> would be 2d because you just walk around in four directions but you might
>> also want to think about going upstairs or flying on dragons.
>> As for voice acting, I know not everyone could do a very good job but it
>> could be possible. Thee are several blind people who act on darker 
>> projects
>> (www.darkerprojects.com) and do a pretty  good job. Darker projects if 
>> you
>> don't know is a place where they make audio drama. It is pretty good
>> actually. And there is nothing wrong with just one developper building 
>> the
>> game but if more than one developper could work on it that would be even
>> better. Like I said, I'd be more than willing to help out were needed
>> (especially audio). Don't be afraid to state the practical side of this. 
>> I'd
>> love to be able to make a good fantacy game but of course it takes more 
>> work
>> than people think. I am aware of this.
>> Thanks.
>> Niko C.
>>
>
>
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