*Game Play Tip*
After you go through the door, start using "Alt-left-arrow," to run as fast 
as you can, then once the scoll is close enough to you, jump to the left as 
many times as you can, to get the item you're trying to go after.
Hope that helps!


----- Original Message -----
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, July 09, 2007 4:07 PM
Subject: [Audyssey] Montezuma's revenge Beta 1

> Hello,
>
> I just downloaded and tried the beta of Monty for the first time.
> Just in case I will include a spoiler space here.
> s
> p
> o
> i
> l
> e
> r
>
> s
> p
> a
> c
> e
>
> I am at the first level. I collect the potion and walk right to the 
> staires
> and I climb down.
> There I get the keys, climb back up, walk left and open the red door.
> There I hear a scull comming towards me. Since I don't have any swords 
> this
> early in the game I try to jump over the scull, but I die every time I try
> that.
> Why?
> I read the manual and it says what the o key can detect. I noticed that
> spikes are not included in that.
> So are there spikes that kill me in this room?
> And if this are spikes, how am I supposed to detect them in the game?
> I don't like the prospect of dying each time when there spikes anywhere 
> just
> to find out that they are there...
> And if there is no way to detect spikes I really don't like that. :-(
>
> Well, perhaps I am wrong and something else killed me or there is a way to
> find out if there are spikes anywhere...
>
> Thanks for your help and best regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
>
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>
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> 6:32 PM
>
> 

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