Really? Hmm, that's interesting. I didn't think they used very many in the very first Mario game. Then again my brother could only make it to level 3 though before he died. I don't believe we ever got past that point, so you're probably right. ----- Original Message ----- From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Wednesday, September 12, 2007 8:57 AM Subject: Re: [Audyssey] Mario, and my only complaint
> Hmmm, having a brief check of a mario Faq, it does actually seem that all > the enemies used in Dsg's mario game were from the original, ----- accept > I > don't believe the vertically moving coopers were officially called Para > troupers until mario 3. > > Obviously an audio rendition of a graphical game will need more Sfx, but > personally I think that's fine so long as the effects are in keeping with > the atmosphere of things, ----Eg, it would be slightly odd to suddenly > start > including high quality sfx with all the Nes stuff in audio Mario, though a > few modulated bleeps or Nes effects from other games might be a good > thing. > > Beware the Grue! > > Dark. > ----- Original Message ----- > From: "Shadow Dragon" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Wednesday, September 12, 2007 2:26 PM > Subject: Re: [Audyssey] Mario, and my only complaint > > >> I'm honestly not real sure how you could make a good super mario game >> while >> retaining the classic feel. I guess you could have the sound when the >> enemy >> pops up pan across and jump on it when its close to center screen, but >> even >> so that sound they use to show tha you're near an enemy is another sound >> used for when other things die, spacifically the coopas. And most of the >> enemies in their version of mario are from other mario games as I recall, >> in >> thefirst mario I believe there were only coopas, goombaws, cliffs and the >> things in the water level. But shrug, I guess I'll give them props for >> trying. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]