Hi Ken, I think allot of the problem is that many of those in favor of keeping the games audio exactly as it was aren't aware of how few sounds were actually in the old arcade classics. For example, take a simple game like mouse trap. There was some music as you traveled through the traps, a few bleeps and beeps as you opened traps, a beep/bleep when you got an item, a death sound, and the dog bark when you ate the dog bone and could chase the cats. Other than that it was pretty visual, and no one has given me a good alternative to making that game accessible without using modern day sound effects. In some cases like the game of Asteroids the game is drastically improved by using modern realistic sound effects. When you hit an asteroid you can realistically make the sound of a cracking rock or a rock being blasted. Lasers, spaceships, etc all sound much more realistic and improves the over all environmental effects for the game. If we stick to the 1979 sounds then we are talking about some pretty lamo effects. A bleep for a laser shot, unrealistic explosions for the asteroids, and the music in hind sight is kind of annoying.
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