Jason.

If Che is doing what i think he's doing the question of single player vs 
multiplayer is a litle none and voide. don't think of this as a game, think 
of it as an alternate online world. you can go off exploring on your own, 
tackling monsters etc (though obviously you'd have to be online and 
connected), or you can go and talk to (and perhaps compete with), other 
players.

that is the way World of warcraft and everquest work, and I'm fairly certain 
that's the way che's rpg will work as well.

beware the Grue!

Dark.
----- Original Message ----- 
From: "jason" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 28, 2007 3:41 AM
Subject: Re: [Audyssey] Online RPG ideas Re: pvp


> Hay Che are you still going to put an single player option in the game?  I
> know you would want us to try out that rpg idea, however there is going to
> be times which the player would want to play a single player in order to
> better himself at the game.  If someone was new to the game and had to 
> play
> the rpg right away a pro can easily beat a newby.  How is a new player
> supposed to learn how to play the game when he or she gets beaten all the
> time either by experienced players or pros?
> It's just a thought that single player mode option wouldn't be a bad idea.
> I played single player mode until I am good at it.  It help me get use to
> the controls of the game and menus.  I am also able to understand the game
> allot more before playing it online.
> your friend,
> Jason
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, September 24, 2007 10:51 AM
> Subject: [Audyssey] Online RPG ideas Re: pvp
>
>
>> Hi Dark,
>>  This will be dealt with in a way that allows those that want to fight 
>> one
>> on one to do so, while giving the rest immunity.  There are many ways to
>> do
>> this, but the one I am leaning on right now is a fight pit, where players
>> can enter and fight each other, with all other areas beeing non pk.
>>  What I would really like is the ability for players to organize their 
>> own
>> tournaments, with entry fees paid and divvied out amongst the winners.
>> This
>> could get a bit sticky however, due to different character levels 
>> fighting
>> each other and the like.
>>  The outline is being tweaked and enhanced as I work on other stuff, and
>> this is one area that needs some more sculpting before coding gets
>> underway.
>>  Later,
>>  Che
>>
>>
>>
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