Alright, that was what I was thinking about too: no spikes. It may be caused 
because while jumping there's a wall or door in the way (at least that's 
what I sometimes noticed). But it has also happened when jumping close to a 
non-burning rope. It's much like the dying in the trailer at USAGames.us.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, October 07, 2007 9:35 PM
Subject: Re: [Audyssey] Montezuma's Revenge beta 2 released!


Hi,

Quote
Hmmm, I sometimes seem to die when jumping a bit too happy. I suppose the
only reason could be these spikes?
End quote

Not at all. There are no spikes in the demo release. They haven't been
introduced into the game yet.
Besides the view map function would be able to identify any rooms with
spikes in them if there were any. So don't forget to view your map now
and then venturing into a room you don't know.

Quote
Woops, I think I'm a bit tired or so... I meant section 10.2, which doesn't
seem to contain anything anymore.
End quote

It does, but that subsection could use a little editing and updating.


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