Alright, that was what I was thinking about too: no spikes. It may be caused because while jumping there's a wall or door in the way (at least that's what I sometimes noticed). But it has also happened when jumping close to a non-burning rope. It's much like the dying in the trailer at USAGames.us. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, October 07, 2007 9:35 PM Subject: Re: [Audyssey] Montezuma's Revenge beta 2 released!
Hi, Quote Hmmm, I sometimes seem to die when jumping a bit too happy. I suppose the only reason could be these spikes? End quote Not at all. There are no spikes in the demo release. They haven't been introduced into the game yet. Besides the view map function would be able to identify any rooms with spikes in them if there were any. So don't forget to view your map now and then venturing into a room you don't know. Quote Woops, I think I'm a bit tired or so... I meant section 10.2, which doesn't seem to contain anything anymore. End quote It does, but that subsection could use a little editing and updating. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]