Hi, Quote Just downloaded beta 4 and am playing it. The only issue is. There's no way to save up swords for use. Every time a skull comes near and I try to leap over it Joe just tends to hack it down. Wouldn't it be a lot more of a challenge to let the skull get in a certain range and then have the player hack it manually? That way people could decide when to use the swords instead of watching them being usedwithout a chance of saving them for later? End quote
Keep in mind here that Montezuma's Revenge is an atempt at an audio based clone of a sighted game by the same name. Using swords automatically is one of the features of the sighted Montezuma's Revenge. Personally, I would like to manually use the sword myself, but if I begin making too many changes like that the game will become so unlike the sighted game that it will no longer be a clone. In fact, I feel I have made to many changes already to please the customers rather than stick to originality. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]