I aggree, I would have been happy with that.
But james quit the list a bit before this happened.
After which there was almost no news on what he was doing, and what 
he was doing.
Pree orders and such as well as time lines and releases piled up for 
no reason at least to the outside anyway.
Even I was hoping to get at least something of what I was hoping 
would be real cool.
And the community waited I think for at least 2 or more years, and 
still nothing.
But I guess we learn from mistake.
At 11:50 a.m. 3/11/2007, you wrote:

>Hi Lisa,
>In the final days of Alchemy James mentioned to me that he was giving
>up, because he was tired of the pressure of dealing with the comunity.
>His problem was that he took preorders and the comunity wanted immediate
>results, a reasonable time frame for release on the games, and he was
>busy dealing with his family issues etc. He had allot going on in his
>private life that he refused to tell the comunity, and so they hounded
>him day and night until he just quit.
>I have the proof on cd he was really working on the games, but he was
>months behind on anything that looked like a final release for Raceway
>or Montezuma's Revenge. He clamed he was unable to work on the games do
>to work, family issues, etc and so he was both unable and unwilling to
>work on the games in the time frame most gamers wanted him to.
>If he would have been more forth coming about his personal issues, not
>taken preorders, a few other bad mistakes I think the comunity would
>have left him alone or slackened off while he worked on the games on his
>own terms and time available.
>
>
>
>Lisa hayes wrote:
> > Quite frankly your attitude contributed to his attitude, you guys, or a
> > majority of same treated jams like scum, have a think on your own 
> attitudes
> > before taking the iron to someone else.
> > Lisa Hayes
> > skype name, lisa12257
> > join my chat list subscribe at [EMAIL PROTECTED]
> >
>
>
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