Hi,
Well, as i pointed out so many times on this list alone it goes beyond 
greed or a lack of desire to offer accessible games for us. It is simply 
we don't have the numbers to prove we actually matter. They aren't going 
to spend x amount of time to add accessibility for game x for just 
$2000, $5000, or $10000. Their least paid game developer makes at a 
minimum 5 or 6 times that amount per year. Making accessible games for 
blind people is something that has to pay off for them, or they simply 
will not do it.
Let us assume Lucas Arts or someone takes the time to make one of there 
new games fully accessible. If there marketing research returns no 
increase in sales, or they only pull in 2000 blinks with their new game 
they are going to state it was a failior and not a success, because 
success for these people is several thousand blind gamers. Do you guys 
see the problem?
However, on the other hand they are not exactly going to hand the job 
over to someone else for free. They are in the business of making money, 
licensing their product, and legally have the power of saying who can do 
what.

Bryan wrote:
> Most mainstream devs are. True, Nintendo did seem very open to the idea of 
> blind accessible games when I spoke to them a while back, but I still 
> wouldn't fancy trying to copy one of their titles without perrmission. 
> Dragon Slayer Games is certainly pushing their luck with their Mario game. 
> Admittedly it's probably going to be free, but still. Anyway, as far as I'm 
> concerned that Mario game, despite their claim, isn't really in the true 
> Mario spirit, even if it features music and sounds from the game.
> Time is an illusion, lunchtime doubly so.
> ----- Original Message ----- 
> From: "josh" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, January 30, 2008 7:39 PM
> Subject: Re: [Audyssey] copyrights
>
>
> yes true. Lucas arts is just greedy greedy greedy that's all.
>   


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