I'm in the states and I'd love a cricket game just cause cricket's new to me 
and I don't know much about it.
Tim
----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, February 16, 2008 8:27 AM
Subject: Re: [Audyssey] UK devs any1 4cricket


> Hi Mark,
> I think at the moment, for cricket fans like us, and even football, it's
> just a fantasy for the moment. These sports are so popular that, as I've
> said forever, it would be great to give such projects to RNIB or, for the
> football, let blind organisations all over Europe come together to produce 
> a
> mega game. As far as I'm concerned, if you want a really good cricket game
> with teams, sounds, and commentary, that's probably not something you just
> want one guy to do, you need much feedback, you need people from all over
> the cricket world like us from South Africa, our Ausie, Kiwi, New Zealand
> and English pals, and of course India, I mean, there are many blind people
> in India, I actually would think that organisations could cooperate on a
> cricket game as well. Well, at the moment, your only choice is Batrick, we
> can do that in the meantime. When I think of a cricket game, I'm thinking 
> of
> some sort of solution where we could use stereo again, where, let's say, 
> the
> batsman has an area stretching from the far left to the far right, the
> bowler tries and bowls, and the batsman maybe tries to move towards the 
> ball
> and hit it, he can hit it to different directions, but there are many 
> other
> complex things like fielding and things, I don't want a game where I just
> press a number for the shot I want, I've always thought that sports games
> should really most of the time hardly ever be down to luck, and that, if 
> you
> time or do your moves exactly according to extreme split-second timing, 
> you
> should get results, because a sports game like cricket and football for 
> me,
> quite a bit of the time it can work a little bit on randomness, but rather
> also work on whether you're able to keep focus and concentrate, or, if you
> use some players and make them run too much, they get tired.
> Ari
>
>
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