Except then you have the problem of several different developers trying to 
worrk on the same project. The only way that would work is if they could all 
agree on everything, and I mean EVERYTHING. Their programming styles and 
languages wouldn't be the same for one thing, not just the ideas for the 
game itself. There would just be too many differences between them for that 
to work well. That's what happened with BSC Games and Castle Quest a few 
years ago if I remember rightly. BSC tried to work with a third party 
developer, but licensing issues got in the way. The new guys wanted the 
license to the game and BSC understandably didn't want to give it to them 
since it was their idea in the first place. Needless to say that project was 
scrapped.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "Claudio" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, March 24, 2008 6:47 AM
Subject: [Audyssey] making a game together


> Hello all!
> I have a good idea:
> What do you think about making a game together?
> I mean if l-works, usagames, and so on can build a game together we have a
> good product with high quality!
> What i mean, if each developer needs a year or two for create a game with
> huge qualiti it is to long but if several developers make a game together 
> it
> gooes faster and the fun is higer!
> Just an idea from my side.
> Best regards, Claudio.
>
>
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