Yeah, collaborating with a developer(s), would be a lot of pain 
for most, as many work in different languages, coding methods, 
licensing systems, the list, can go on, and on.






> ----- Original Message -----
>From: "Charles Rivard" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" <gamers@audyssey.org
>Date sent: Mon, 24 Mar 2008 13:43:08 -0700
>Subject: Re: [Audyssey] making a game together

>How would the proceeds be divided/  Who would work on which 
aspect, and what
>would the game's theme, plot, and action be?  Who would be 
working on it,
>and whose name would be on the finished product?  Ten Pin Alley 
was a joint
>project between two companies.  I wonder who got the most money?

>---
>Laughter is the best medicine.  Look around you and find a dose.
>----- Original Message -----
>From: "Claudio" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" <gamers@audyssey.org
>Sent: Monday, March 24, 2008 5:47 AM
>Subject: [Audyssey] making a game together


>> Hello all!
>> I have a good idea:
>> What do you think about making a game together?
>> I mean if l-works, usagames, and so on can build a game together 
we have a
>> good product with high quality!
>> What i mean, if each developer needs a year or two for create a 
game with
>> huge qualiti it is to long but if several developers make a game 
together
>> it
>> gooes faster and the fun is higer!
>> Just an idea from my side.
>> Best regards, Claudio.


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