well I don't program myself but if I can get away with it I usually get it.
So you will see me upgrading all the freebees I can, and if I can I may just 
stuff something that shouldn't stuff into a computer in that, and if it 
crashes, then obviously I can't, but if not I can.
I have stuffed 98 into a 95 rated system and xp into a 98 rated system.
And sometimes it worked better than the old os.
Its a pitty vista is the way it is otherwise I may just stuff vista into my xp 
system.
I wish microsoft kept dcm because if they did guess what I'd be stuffing.
Dcm is not the only issue but its the main reason I have not upgraded nor will 
upgrade until such point I can no longer get an xp licence or my system totally 
craps out on me.
Correction, I know within 3 months I can not get an xp licence which is why I 
may get a new system and put this old one on backup.
I actually wouldn't be supprised if I manage to miss vista out all together and 
instead get the system after.
Windows me was a real dud and the new vista tech is a bit on that side to.
Bugs that were all ok in xp exist in vista, not sure with the latest service 
pack, but still.
At 07:34 a.m. 11/04/2008, you wrote:
>Hi Jim,
>
>Quote
>Isn't Visual Basic 2008 the whole object oriented thing and not at all 
>like the Basic
>languages that one might be used to and love to use?
>End quote
>
>If you are asking if Visual Basic 2008 is object oriented rather than 
>procedural programming that is correct. It is very rare now days to find 
>a programming language that does not in some way use object oriented 
>design and techniques. It is the foundation of modern programming 
>design, and there is several very good reasons why programmers have 
>migrated to an object oriented design mottle.
>That said Visual Basic 2008 is not totally different from what you know 
>and love. For example, a simple print message sub would look like this.
>
>' VB 2008 print message sub.
>Public Sub PrintMessage(message As String)
>TextBox1,.Text = message
>End Sub
>
>So with your current knowledge of Visual Basic 6 you already know most 
>of the basic things like creating subs, if statements, loops, bla. All 
>you would have to learn is how to use the .Net Framework which is the 
>foundation of Visual Basic 2008, and to design your programs with a 
>object oriented mottle in mind. Since you have been totally a procedural 
>programmer you might have a bit of a tougher time adapting to the new 
>concepts than someone coming at this totally fresh. However, you do have 
>the advantage of knowing how to design an if statement so that would 
>certainly aid someone like you in getting up to speed.
>
>Quote
>  Didn't you also once say that
>one can not compile and distribute the executable file with it?
>End quote
>
>No, I did not. With Visual Basic Express 2008, which is free, you can 
>certainly build and redistribute fully working executable and *library 
>files. The only major diference between Visual Basic Express and Visual 
>Basic Pro that would concern us is that the Pro versions of Visual Basic 
>2008 come with Microsoft Setup Installer, Dotfuscator, Microsoft Source 
>Safe, Microsoft SQL Pro, etc. Most of that you wouldn't probably even 
>miss though the tools are pretty handy to work with if you have them.
>
>Quote
>Who cares if VB6 is 98 era if it still works and really no one playing 
>the game would
>ever know the difference.
>End quote
>
>Well, to be honest this has been an issue you and I have never agreed 
>upon, and perhaps never will. The problem lies in the fact that there 
>are personal reasons as well as technical ones behind our opinions here. 
>This dramatically influences how we think and feel about a topic like this.
>Your general opinion of technology changes has been a view of "who cares 
>if the old still works." The problem I personally find with the "who 
>cares" opinion is you are really talking about your own personal opinion 
>and not an opinion of the blind gaming community as a whole. I am sure 
>there are plenty of blind gamers on this list that share your opinion 
>and are quite satisfied using Jaws 4.02, Visual Basic 6, Windows XP, 
>etc. However, there is also others on the list, such as myself, who want 
>to move on and take advantage of the new technologies out there for us. 
>Weather you agree or not Visual Basic 6 is at the end of its life cycle 
>and mainstream companies are migrating away from its use, and new 
>technologies such as Visual Basic 2008 is replacing it which are more 
>compatible for Windows Vista and beyond.
>Many blind gamers are moving on, such as myself, and I find myself 
>frustrated by your general opinions of the newer technologies. For 
>example, Windows Vista comes with much tighter security policies in 
>place over Windows XP, and one of these features is user account 
>control. It so happens that there are several accessible games that 
>conflict with user account control. I know many blind gamers that simply 
>disable user account control management so their games will run 
>correctly as under XP. As a developer myself I feel forcing a user to 
>disable his or her security to play a game is definitly the wrong way to 
>go about solving the problem. It makes the end users system less secure, 
>and it doesn't really solve the problem. It would be better if the 
>programmer takes it upon him or herself and bring his/her programs up to 
>technical specifications rather than simply ignoring the problem.
>In my personal case I decided I wanted user account control to remain 
>enabled because I want that extra layer of security Vista provides. In 
>addition I increased my security setting to run as standard user, rather 
>than admin, and my Vista machine is very security conscious. More so 
>than I suspect than your own setup is. SO I had to find a work around 
>for games like yours that weren't really up to tech specs for Vista. I 
>discovered after trile and error that by installing them to my user\home 
>directory that they worked just fine with user account control though I 
>would have prefered you had addressed and corrected the reasons they 
>were crashing on my system.
>Now, as a developer myself I understand what you are thinking here. I 
>chose to increase the system security, I chose to use user account 
>control, I chose to upgrade, bla. In short you are likely thinking it is 
>all my fault that your games aren't working correctly, because you wrote 
>them the way you did for your needs. Looking at it from that angle it is 
>all completely true.
>However, there is the other side of the coin where I am coming from that 
>says I should have the freedom to have maximum security and safety on my 
>computer, be running whatever version of Windows I like, and be able to 
>run your games without having to come up with work arounds just because 
>they don't meet industry technical standards. There isn't a right or 
>wrong answer to this one, but in my opinion it is always better to meet 
>technical standards so you are ready for these kinds of issues when they 
>come up.
>Cheers.
>
>
>
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