Hmmm, so perhaps in a future update? I agree, it does sound interesting and 
fun, but I figured it wold be beyond the scope of what you had in mind for 
this update.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, May 14, 2008 7:07 PM
Subject: Re: [Audyssey] judgment day survey


> it does sound like a cool idea, but is beyond the scope of what I'm 
> working
> on.
> I do like it though
>
> ----- Original Message ----- 
> From: "Shadow Dragon" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, May 14, 2008 7:43 PM
> Subject: Re: [Audyssey] judgment day survey
>
>
>> Its just a suggestion. It'd be cool if it got put in, but I'm not
>> expecting
>> it since its probably beyond the scope of the work he's willing to put
>> into
>> the game.
>> ----- Original Message ----- 
>> From: "Bryan Peterson" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Wednesday, May 14, 2008 6:21 PM
>> Subject: Re: [Audyssey] judgment day survey
>>
>>
>>> Interesting, but how hard would that be to code? And how long would such
>>> an
>>> enterprise take? We have to look at what Liam's willing to do here.
>>> Time is an illusion, lunchtime doubly so.
>>> ----- Original Message ----- 
>>> From: "Shadow Dragon" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Wednesday, May 14, 2008 6:02 PM
>>> Subject: Re: [Audyssey] judgment day survey
>>>
>>>
>>>>I don't have any ideas for trophies, but it'd be interesting to see
>>>>further
>>>> ground attacks on the base. Example, more bonus games. Maybe the bonus
>>>> games
>>>> could be like a secondary mode, as in you paradrop into the base, then
>>>> you
>>>> have to fight your way through the base into the weapons room or even
>>>> make
>>>> it MGS style where its a stealth mission but you can still engage the
>>>> guards
>>>> if you get caught, then you collect weapons, then go to another part of
>>>> the
>>>> base, etc. Could be kind of like an overworld thing with a ground 
>>>> battle
>>>> at
>>>> the end, either ather or some other general in his army. Would add more
>>>> replayability to the game.
>>>>
>>>>
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>>>
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