Hi guys. I'm developing my RPG in XNA using .NET 3.5. As a developer, fighting change is pointless. You're better off embracing the new technology because it's only going to get progressively worse the longer you resist. DirectX has given way to XNA and XNA is a marvelous technology.
If you're planning to program for multiple platforms, you're better off with another language however. Don't be fooled, the cross platform support early on in .NET is just smoke and mirrors. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]