Hi guys. I'm developing my RPG in XNA using .NET 3.5. As a developer,
fighting change is pointless. You're better off embracing the new technology
because it's only going to get progressively worse the longer you resist.
DirectX has given way to XNA and XNA is a marvelous technology.

If you're planning to program for multiple platforms, you're better off with
another language however. Don't be fooled, the cross platform support early
on in .NET is just smoke and mirrors.
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