Phil, actually I think it has an up and down and a forward and back. It
doesn't have a left and right though.
It gets a bit confusing with using the arrow keys though. I guess you could
call the back and forward movement left and right.
----- Original Message -----
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 14, 2008 8:12 PM
Subject: Re: [Audyssey] MOTA Trailer Released!
Hi Tom,
I think of a side scroller as 2 d but having everything on a flat plain
against the screen of the computer.
So you have left and right and also up and down.
but no in and out.
Your character can climb ladders and ropes but can also be attacked from
above or below.
Now all those commenting on this, keep it clean.
I know in and out has another meaning.
smiles,
Phil
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 14, 2008 7:27 PM
Subject: Re: [Audyssey] MOTA Trailer Released!
Hi Phil,
Actually, that should be quite doable. The Genesis 3D engine was designed
to aim up, down, or level as well as the direction you are facing. All I
need to do is uncomment those commands to make it active in MOTA.
The only reason I didn't earlier is the fact this was suppose to be a 2D
platformer and not really an FPS title. Though, if everyone is game for
it, hey, I can have it in place tonight.
Phil Vlasak wrote:
Hi Tom,
A neat trick would be to have the harpies fly over your head and if they
got within 10 feet, instead of aiming across you would have to aim up to
hit them.
Phil
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