Hello Bryan,
Smile. Actually, most of the time the math isn't too bad. The majority of the math formulas I use are just basic Algebra formulas most people learn in high school. Such as how to calculate a percentage or how to find out the distance something has traveled in a given amount of time. Though, for Genesis 3D I use quite a bit of trig and some calculous, because the engine requires more intensive math to do the right kind of calculations for a virtual 3D environment.



Bryan Peterson wrote:
I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school.


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