Hello Bryan,
Smile. Actually, most of the time the math isn't too bad. The majority
of the math formulas I use are just basic Algebra formulas most people
learn in high school. Such as how to calculate a percentage or how to
find out the distance something has traveled in a given amount of time.
Though, for Genesis 3D I use quite a bit of trig and some calculous,
because the engine requires more intensive math to do the right kind of
calculations for a virtual 3D environment.
Bryan Peterson wrote:
I see. Guess one of these days I better start learning the math so I
can get in on this game making business. Of course that's not a
pleasant thought since I haven't been able to so much as hear the word
math without cringing since grade school.
---
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