see what i'd do thomas is release the windows one first, but i will
wait for a key if you are hoping to make it mac playable and then if
you wish to make it mac and linux playable then this can be done later
on
but as I already pre=ordered I won't play the windows title if in the
future even if I have to wait, it iwll be mac playable as this will
be a blast for mac users like myself
On 29 Jan 2009, at 23:54, Thomas Ward wrote:
Hi Will,
It is definitely not a total loss. In fact one good thing that has
come out of this is this is a great opportunity to clean up the code
and do some fine tuning I wouldn't do until the game was complete or
near so.
For example, when a programmer codes they generally don't put their
methods or functions in any specific order. They just add them as
they create them one after another at least I do. As a result you
might get a list of functions like this.
SpeakPlayerScore();
SpeakPlayerHealth();
SpeakPlayerStrength();
SpeakPlayerDirection();
Obviously that is in no specific order other than they are all
announcement functions. Normally that is ok, but it can make it hard
to find a specific function if they aren't in any order. Since I am
working on 0.5 doing a line by line edit, correcting formatting
errors, and putting the Windows libraries back into the game I can
go ahead and put those functions in order just simply by copying
them from the original text file into a new text file, and editing
them one at a time to make sure they are using the Windows Genesis
Engine instead of the cross platform one. Instead of the above list
0.5 will look something like this.
SpeakPlayerDirection();
SpeakPlayerHealth();
SpeakPlayerScore();
SpeakPlayerStrength();
Ah, much better wouldn't you say? Now, by putting all of my
functions in alphabetical order I'll automatically know that
SpeakPlayerHealth() follows SpeakPlayerDirection() and so on. Yes, I
can use the find command in notepad to find anything i want it is
still easier to edit or work on if the related functions are in the
same general area.
Smile.
william lomas wrote:
at least mac users can run windows games so it is not all a loss
maybe only raceway and future titles if possible, should be ported
to the mac otherwise it means yet more unneccissary delays for
yourself thomas in getting even a demo out
regards will
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