Besides with Klango?

On 1/31/2009 1:17 AM, william lomas wrote:
> it is ashame there is not a guide available that learns one who to 
> program audiogames using a certain language
>
> On 31 Jan 2009, at 03:58, Thomas Ward wrote:
>
>> Hi Bryan,
>> Sure. Basically, your source code can be written in any ascii text 
>> editor as long as you remember to give it the proper file extention 
>> for the programming language you are using such as: *.cs for C-Sharp, 
>> *.vb for Visual Basic .NET, *.py for Python, etc.  That said there 
>> are some advantages to using a full IDE like Visual Studio rather 
>> than writing your code in a generic editor like notepad. Visual 
>> Studio formats your source code as you type it, has autocompletion, 
>> and of course you can select various Windows controls from the 
>> toolbox that automatically generates the code for buttons, labels, 
>> timers, etc. On the other hand I prefer using textpad or notepad just 
>> because I don't have to deal with all the child windows and other 
>> visual junk on the screen in Visual Studio.
>>
>>
>>
>>
>> Bryan Peterson wrote:
>>> Ok so the actual code is written in a plain old text editor like 
>>> Notepad? I've been wondering about that.
>>
>>
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>
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