Although I like real, copyright issues make it impossible. So I prefer
almost real or as real as you can get without getting yourself in trouble.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, September 14, 2009 9:24 PM
To: gamers@audyssey.org
Subject: [Audyssey] Raceway Thoughts

Hi all,
I've had some time on my hands tonight so I decided to put in some time 
on Raceway. You know, that cool racing game that has been talked about 
for years and years, and never seams to apppear? That's the one alright.

Anyway,  while working on, tinkering with, the half completed demo I 
thought how nice it would be if the game mirrored an actual Nascar 
season. Like where you could actually select a real Nascar driver like 
Tony Stewart, Mark Martin, Jeff Gordon, etc and play his season 
virtually. One major advantage with is that I wouldn't have to make up a 
bunch of dummy information. All of the tracks and cars could be created 
to realistic specifications. Obviously by using real life drivers and 
sponsors here I don't have to make up names, and could use drivers and 
sponsors true Nascar fans would identify with. The disadvantage I see 
here is copyright issues, and the game would be inflexable when it comes 
to customization since by selecting a driver the game would default to 
the driver's car and sponsor.

As the game currently stands you pick a generic name like Tony, Roger, 
Bill, John, Jeff, whatever which is impersonal and avoids all copyright 
issues. Sponsors are basically a bunch of made up names like Burger 
Palace, USA Electronics, Computer World, and other made up names. Diddo 
for the tracks. Bottom line in order to avoid copyrights the game is 
rather generic, but it does give you the maximum flexability. This way 
you can select a generic name, the type of car, and select your sponsor.

I guess the point of this message is do you, as gamers, want this game 
to be as realistic as possible, or would you rather it to be somewhat 
generic when it comes to drivers, make and mottles of cars, tracks, 
etc.  Either way the basic concept of the game will be the same, but I 
can make it fairly detailed or I can flush out any and all copyrighted 
mnames or trade marks. Which do you prefer?

Smile.


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