Hi Thomas,
Congrats on the new sounds, I greatly prefer the new footstep sounds.
However, about what Shaun said, this one is hard. I agree, the earlier betas
were too easy, however I have found myself at points in which I am virtually
helpless, I have no amo and haven't found any other weapons. Also, just a
general question about this game...what are the jewels, scrolls, and coins
for?
Thanks For Making Such A Great Game,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, September 28, 2009 8:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota beta7

hmmm well I can't unlock the end door either, then again I have only
searched the rooms I know about, I will have to try to do that.
At 01:47 p.m. 29/09/2009, you wrote:
>Hi Shaun,
>I'm glad you find it challenging. I felt the earlier betas were far too
easy so I decided to add more challenge to the game. So I'm glad you find
this version more challenging.
>As for the locked statue in room 9, after the fire pits, you  obviously
haven't found the key for that statue. You'll have to search the level more
carefully to find it. Remember I've added some extra rooms to the level so
there are places you probably don't know about or assumed weren't there.
>
>Smile.
>
>
>shaun everiss wrote:
>>Hi.
>>hmm tom even on beginner level this is a hard game.
>>often I can find myself weaponless.
>>The fire pits don't give any warning, and when I get to the other side of
them the door is locked.
>>
>>enemies are much faster, beta6 was better at least I had a chance of
beating the enemys.
>>
>>
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