I beat Treasure Hunt from BPC in less than a day, so I can attest to that.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "Ryan Strunk" <ryan.str...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, September 30, 2009 12:25 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA


Amen! Nothing is more discouraging than spending $30 on a game and beating
it in a day or two.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Wednesday, September 30, 2009 1:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA

   Why can't those of us that actually want a tough game finally get one?
Why is it that people are always looking for the easy way out? This seems to

happen in the audiogame market a lot and it frustrates me. If thomas makes
his games extremely easy and you beat it in an hour, you'll feel good for
about 5 minutes then forget all about the game. do you guys have any clue
the sort of games sighted gamers play? we want devs to make mainstream games

accessible, but if we keep complaining that a game is too hard, then they're

just gonna laugh at us and ignore us like they've been doing all these
years. I personally love challenge. It's why I got the Mortal Kombat vs dc
universe platinum, and why I'm working hard on the Street Fighter IV one. TO

my knowledge I'm the first blind person to get that platinum and it feels
darn good. There's nothing as frustrating as those combo challenges, but I
finally did it! If you guys don't want a hard game, then fine, don't buy it.

but please let the rest of us enjoy a challenge for once.


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