Hi Bryan,
That's just it. After Mysteries of the Ancients is done all of the games
I create in the Tomb Hunter series will definitely be 3D FPS titles.
Which means in all likelihood I'll end up having to redo Mysteries of
the Ancients as an FPS game anyway. I'll never like it or enjoy it until
I do.
I'm something of a consistency fanatic. If I introduce a set of keyboard
commands in the first Tomb Hunter game then I would like to stick to
that general layout throughout the game series. In other words keep the
layout more or less consistent. However,since this first one is a
side-scroller, and the rest will be more advanced FPS titles I'm not
going to be able to maintain an exact keyboard layout throughout the series.
In addition, since this first one will be a side-scroller, and the next
one will be a 3D FPS game you will pretty much have to relearn the game
from scratch. No game in the ag market I know of gives you the ability
to go north, south, east, west, up, and down in a level. That's six
directions of movement in a true 3d environment. If people think Shades
of Doom is difficult to navigate they'll be absolutely lost in a full 3D
environment.
Imagine, for example, you enter an empty room with a hole in the floor
you have to drop through. In Shades of Doom you will fall through to
another level. In my engine you would be on the same game level, but in
a room below the one you just left. You might have to find another room
on that level with a rope or staircase to get back up to the rooms above
those you are in. To me this is the ultimate gaming experience, ultimate
maze game, and more like exploring a real tomb. A 2d side-scroller,
advanced features or not, will never be quite as realistic or exciting
for me. That's why I would eventually redo the game as an FPS game with
or without public approval.
Smile.
Bryan Peterson wrote:
Besides, if the rest of the Tomb Hunter series are going to be more
like 3-D FPS games you'll cover both bases anyway. As I've said before
I'm more than satisfied with the game as is and I think you ought to
just finish it as quickly and efficiently as you can and then take
that nice long break I know you've been craving.
---
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