I'm with you there dark, I won't mind the odd maze here and there. Even accidentally getting my head chopped off by a door isn't a problem lol. Though mindless difficulty isn't fun either, but that's where exploration comes in.
dark wrote:
As an exploration fan I enjoy mazes, sinse they give me a wide variety of different rooms to explore, always with the possibility of meeting something new, and actuallly Tom i was hoping for a maze or two in the tomb hunter games later on.

In shades as I said, the navigation features I found perfectly adequate despite my own spacial difficulties.

That's one reason though when discussing 3D games I try to talk about the Gma engine as a hole and terraformers.

If people want to get used to the engine and navigating with it, I'd personally advise playing Gma tank commander.

while obviously not strictly an fps game, ---- sinse your driving a tank, it does use the same scans, marks and other nav aides, and apart from the second stage in the it's areas are incredibly open.

Even the town stage is imho very easy to navigate, ----- especially sinse you can always read the manual's stage descriptions if your too stuck.

Beware the grue!

Dark.

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