That's the case with a lot of the older Final Fantasy games. The quality started to take a dip at FF7 as far as I'm concerned but titles 1 through 6 had scores that would stick in my mind for weeks on end. The same was true of games like Battle of Olympus, Crystalis, Blaster Master and the StarTropics games.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 9:50 AM
Subject: Re: [Audyssey] Future of accessible games


Hi Bryan,
Yeah, some of those classic Nintendo games like Double Dragon, Castlevania, Megaman, etc had some really cool music traks. Just about everyone remembers the Super Mario Brothers tune, and it is an absolute classic in terms of game music. The Legend of Zelda was another one that had extremely good music that never quite gets old no matter how many times it is played. Game music may not be on the top 40 hits for the week, but some game themes are hard to forget once you hear them.

Bryan Peterson wrote:
I tend to aggree Thomas. In fact when I was in High School my dad used to download lont of game soundtracks in Midi format and put them on my computer. Particular favorites were the Castlevania and Final Fantasy games. Granted some game music MIDI files can be so off the mark it makes you want to cry, but then there are some that are near perfect renditions. Homer: Hey, uh, could you go across the street and get me a slice of pizza?


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