Hi dark,
  Is that a typo or did folks call the Amiga the Amigar in Britain?
  I can promise you the name was definitely Amiga as in Spanish for lady
friend over here.
  Later
Che


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, November 18, 2009 4:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The Amiga system, was:RE: Developer time was: My
Opinion of Q9

Nice bit of history there che.

As I was only 8 when we got our first one in 1990, I wasn't aware of 
anything besides the fact it had amazing games which looked and sounded 
fantastic!

I probably owe the forceable recovery of what vision I have now after I lost

my best eye at the age of 7, my love of games, ---- and indeed my love of 
music with interesting cords, all to the Amigar in general, ---- and the 
turrican games in particular!

Not to say there weren't other fantastic titles for the machine though.

i stil! think moonstone would make an amazing audio game, ---- a multiplayer

mix of rpg and beat em up where you took turns wandering around a map 
speaking to wizards, gambling in inns and doing magical rituals at stone 
henge, ---- interspersed with going into lairs to fight various one on one 
battles with groups of monsters (who attacked you one at a time), in a real 
time, bet em up fashion.

you could of course challenge other knights as well.

One of the most memorable things about the game was it's major amounts of 
gore! apparently it was enspired by the holy grale black knight fight, so 
you could chop of arms, legs and heads with ease (and as I said, this was a 
good two years before mortal combat!).

The most amusing thing was that the monsters each had an instant kill tactic

you had to watch out for, ---- which were hillarious! from the giant ogre 
like ballocs who could jump on you and squash you to a bloody pulp, ---- or 
even grab you by the kneck so hard your head popped off! To the rat men who 
could impail you with their large pikes, ---- and the dragon, who'd pick you

up in his large mouth and literally bight you in half!

You can read about the game, ---- including descriptions of the various 
deaths and other game elements, as well as check out some animated sequences

(complete with bloody sounds), at http://www.moonstonetavern.co.uk/

they've even got a pre-configured winuae amigar emulation version running 
moonstone, ---- but it'd deffinately require sighted assistance owing to the

large amounts of text in the rpg portions of the game (I used to play it 
with my brother and friend, who'd read the associated text for me, and let 
me do the fighting when it was my character's turn).

Beware the grue!

Dark.
----- Original Message ----- 
From: "Che" <c...@blindadrenaline.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, November 18, 2009 4:17 PM
Subject: [Audyssey] The Amiga system,was:RE: Developer time was: My Opinion 
of Q9


>  Hi Ryan,
>  The Amiga was a revolutionary computer system by Commodore that came out
> in the fall of 85. I was 13 at the time and somehow managed to convince my
> family to chip in and buy one for me at a cost of around $3500 as I
> remember, very expensive for our family.
>  The revolutionary thing was the graphics chipset, which was entirely
> independent of the main CPU, which had not been done before in a personal
> computer.  I taught myself a lot of graphics programs, which later on led 
> to
> my becoming a visual effects artist for a living, so it was a damn good
> investment as it turns out.
>  And as a game system, it blew every thing else out of the water due to 
> the
> graphics abilities. Electronic Arts was a fledgling company then, and they
> got on the Amiga bandwagon big time with titles like One on One with Larry
> bird and Dr. J., artic fox the bard's tale and so forth.
>  Eventually due to Commodore's crappy marketing and lack of development,
> the Amiga fell to the wayside, last I heard of it gateway had bought the
> patents on their graphics technology, but not sure if they did anything 
> with
> it.
>  Ah, memories.
>  Later
> Che
>
>
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