Indeed tom, ---- I have a copy of the stories to both Super castlevania and
original nes castlevania kicking around somewhere.
Sinse however you can't use either the Belmonts, the vampire killer whip or
the castlvania name, ---- why not take the oppertunity to give your hero a
more realistic vampire slaying weapon, ---- My suggestion would be a
biblically significant spear, ---- but there are plenty of other things you
could choose which would imho make more sense than the whip.
Btw, if I remember rightly the whip's actual material changed with power
ups, it started as lether, then after the player collected five weapon
hearts became chain and correspondingly more powerful, ---- and after
another ten would become a long chain morning star with lots of reach.
beware the grue!
Dark.
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 20, 2009 12:06 AM
Subject: Re: [Audyssey] Developer time was: My Opinion of Q9
Hi Dark,
Yeah, I thought the blessed whip was a bit of a strange weapon too, but
hey it's a game. Not everything has to make sense right?
Anyway, I do recall from reading the little Castlevania story included
with the game Simon Belmont's chosen weapon was a leather whip called the
Vampire Killer. He enters Dracula's castle, Castlevania, in order to slay
Dracula. Of course before he can do that he has to fight all kinds of
monsters before he reaches Dracula.
I haven't sat down and thought much about the game's story, weapons, etc
but for copyright reasons obviously it won't exactly be the Castlevaniawe
know. Many of the monsters will be the same, but I'll have a new hero,
back story, music, and of course will draw my own level maps of the
castle.
dark wrote:
funny tom, I'm actually replaying super castlevania on the snes at the
moment myself (though currently I'm rather stuck on the 7th world, ----
too many blasted axe knights!).
I do hope members of the community can provide some sufficiently
atmospheric music to the game, sinse that's a Snes soundtrack which has
always greatly impressed me with it's diversity.
One thing though, i did always think having a whip to kill vampires with
was rather an odd weapon, ----- though i suspect it was included more for
the gameplay mechanics of swinging on hooks and the like than realism.
Perhaps if your redoing a similar game you could give the main character
a more logical weapon, ---- such as a magic holy spear.
there are afterall well known historical archetypes of holy spears which
were said to have properties against the undead such as the spear King
richard used during the crusades, the lances belonging to various angels,
most especially the lance of loginus, and of course the spear which was
used to wound christ upon the cross.
some people may find that objectionable in a game it is true, ----
though personally I don't see it as any worse than a film such as raiders
of the lost Arc or the Last crusade where Indiana Jones was trying to
retrieve the holy graille.
Beware the Grue!
dark.
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