Like I said, might be better to start by counting weeks. We don't yet know when Jason anticipates having the game out.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "William L. Houts" <cad...@q.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 27, 2009 9:37 AM
Subject: Re: [Audyssey] Major entombed news!





If this brings me even half the enjoyment I got from Nethack, I think forty smackers will be well spent. Counting the hours, too.


--Bill

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 27, 2009 7:45 AM
Subject: Re: [Audyssey] Major entombed news!


Entombed was always going to be commercial, ---- bare in mind Jason has been working on it for the last two years nearly! in fact, I think it'd be a great shame indeed if he doesn't get enough good response to this to create more games.

Yes, muds are free.

muds are also multiplayer, single character, usually lack decent questing or story for specific in game elements, ---- and do not have sound or music.

while I've not had mud experience, I'd also imagine you'd be hard pressed to find a mud with enemies who are as intelligent, or interesting to fight as the entombed monsters, ---- much less one which allows you so many actions during combat with your various characters.

entombed is also randomized, so even if combining and rescuing different character classes doesn't give enough replay value, --- randomly created dungeons and items certainly should!

I'll admit, I'm actually slightly narked that when someone spends two solid years writing a high quality audio game, ---- not to mention the first ever! serious audio rpg, ---- the first response we get is "oh I can't be bothered to pay for the game, ---- there are plenty of muds!"

I'll admit I'm heavily biased, ---- sinse I've been very much involved with entombed from the start, and the muds I've tried have been less than satisfactory in terms of quests and in game history.

Beware the grue!

Dark.


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