That would indeed be a good idea, ---- especially if we could contrive some
kind of promotional cd with various game trailers on./
in general a sort of intro to audio games promo cd would probably help,
sinse such a cd could be sent with information to various oraganizations,
schools etc, ---- as well as being handed out at shows like sight village
and similar.
Beware the grue!
Dark.
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, December 02, 2009 4:28 PM
Subject: Re: [Audyssey] Promotion was:Screen Readers and Games
Hi Dark,
I do see your point. Although, perhaps we could prepare some audio
trailers of different games to let people here some of the more complex
games being played in action. Just a few short clips of what they could
get into if they were to play this or that game.
dark wrote:
It is a miner problem Tom.
I could partially get around it by using two sets of sterrio headphones
and demoing myself for a bit then giving instructions to the person
trying the game, --- -but sinse I was thinking of this as a "hay
look, --- -here are audio games, --- aren't they cool!" I'd rather have
something which grabbed people's attention quickly with not much effort
than something which was long and complex, ---- sort of the audio game
version of a big flashy intro on a graphical game promotion at E3 or a
similar computer game show.
That's why the games I initially thought of, ---- a wide enough variety
to show the people there were different genres (afterall, if I get
someone who's not an action fan, ---- it'd be bad if I couldn't show an
alternative), were games which it is comparatively easy to show quickkly.
even smugglers 4, it's just a matter of etelling a person to click on
panets to fly around, then click on fire to shoot at an enemy ship when
getting into a fight, ---- all very stant sinse there are no keys to deal
with or sounds to learn.
Of course, if I was specifically commitioned to demo certain games i
would try m best to demo them, ---- but this is one reason I wanted a
specific booth for audiogames.net, to represent the audio game playing
interest in general, ---- rather than any one games company in
particular, ---- to show people that there are many games which appeal to
different tastes and needs, and that such games are fun, ---- and not
overwhlemingly difficulty to play and understand, ---- especially for
people who may be less computer savy!
Beware the grue!
Dark.
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